Ferghis
First Post
Can I suggest using a carrot instead of a stick? I've had lots of luck having characters level up after 5-7 milestones, depending on the encounters and the plot, and giving out milestones for every encounter except for the first one after a long rest. Side benefits are that it does away with a couple of fiddly things: it makes APs easier to administer, and does away with tracking xp. Most parties I've seen press on unless they REALLY need to take a long rest.