Jefe Bergenstein
Legend
Fair points. I do think they could codify it somewhat. Clear rules help set expectations, and WOTC can help in explaining the why of it. I get wanting the game designers on your side.If it was such a simple thing why is something like that not in any of the UA rules glossary resting entries?
For me though... Yes and no. It resulted in a lot of bad blood & between session venom brewing from players who felt they were being singled out by making a couple classes "unplayable" as of S0. Unfortunately it's a lot easier for those players to make the case that the GM is being unreasonable while quietly convincing casual players e who don't dig deep into the rules to see that too many short rests are excessive because there is a kernel of truth to those classes needing some.
I ran into something like this last night in my PF2E game. The equivalent of short rests are 10 minutes, allowing you time to refocus to get the equivalent of encounter spells back, get ready to receive medicine healing, etc. They were being pursued by hounds of Tindalos which would start their baying and popping out of right angles bit every time they sat down. The amount of griping from grown ups over being denied an easy rest for the first time the entire campaign was kind of amazing. So I feel ya.