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D&D 5E Elements in a new official setting

Which Elements in a new official setting would you like to see?

  • Herioc Fantasy

    Votes: 8 10.7%
  • Sword and Sorcery

    Votes: 31 41.3%
  • Epic/Noble Fantasy

    Votes: 4 5.3%
  • Mythic Fantasy

    Votes: 7 9.3%
  • Dark Fantasy

    Votes: 6 8.0%
  • Intrigue

    Votes: 7 9.3%
  • Mystery

    Votes: 5 6.7%
  • Swashbuckling

    Votes: 14 18.7%
  • War

    Votes: 8 10.7%
  • Wuxia

    Votes: 9 12.0%
  • Low Magic

    Votes: 22 29.3%
  • Base Magic

    Votes: 3 4.0%
  • High Magic

    Votes: 5 6.7%
  • Super High Magic

    Votes: 4 5.3%
  • Industrial

    Votes: 5 6.7%
  • Modern

    Votes: 8 10.7%
  • Future/Space

    Votes: 15 20.0%
  • Stone Age

    Votes: 4 5.3%
  • Classical

    Votes: 2 2.7%
  • Martial Tilted

    Votes: 3 4.0%
  • Arcane Tilted

    Votes: 1 1.3%
  • Divine Tilited

    Votes: 5 6.7%
  • Tilted to another "power source"

    Votes: 5 6.7%
  • Bright Fantasy

    Votes: 4 5.3%
  • Grim Fantasy

    Votes: 5 6.7%
  • Urban Fantasy

    Votes: 7 9.3%
  • Cultural Fantasy

    Votes: 2 2.7%
  • Planar Fantasy

    Votes: 12 16.0%
  • Grounded Fantasy

    Votes: 2 2.7%

  • Poll closed .

Mind of tempest

(he/him)advocate for 5e psionics
I think the main things in Sword & Sorcery that could come across as somewhat dodgy are "violence is an appropriate solution to even small evils" and "wine, women, and song are great ways to use you fame and rewards". When that's considered to much, then there's really nothing left to work with.

One thing I find very interesting is that it's generally aggressively inclusive and anti-segegationist, especially when compared to typical Epic Fantasy. In Sword & Sorcery, nobody cares who you are, how you look, or where you come from. Everyone are judged solely by their deeds and words.

I think much of the sexualization is less "I'm a hero so I deserve chicks", but more "I'm hot and won't let myself be forced to hide it". Because the heroes are badasses and if someone tries to tell them otherwise they get punched in the face.
just cross out the women few complain about wine and song and those that do think this is a game made by the devil itself.
 

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I think the main things in Sword & Sorcery that could come across as somewhat dodgy are "violence is an appropriate solution to even small evils" and "wine, women, and song are great ways to use you fame and rewards". When that's considered to much, then there's really nothing left to work with.
Apart specifying the gender of companionship I really don't have issues with this in fiction.

One thing I find very interesting is that it's generally aggressively inclusive and anti-segegationist, especially when compared to typical Epic Fantasy. In Sword & Sorcery, nobody cares who you are, how you look, or where you come from. Everyone are judged solely by their deeds and words.
That certainly is a good principle for building modern sword & sorcery.
 

Steampunkette

Rules Tinkerer and Freelance Writer
Supporter
Longinus has the right of it, @Yora.

The issue with "Wine, Women, and Song!" isn't the implication of sex. It's the implication largely born out by the genre that women largely exist in the narrative -for- sex.

"Wine, Song, and -Pleasurable Company-" said with a lecherous grin serves the same purpose without the presumption of women as objects of sexual conquest. Also applicable choices:

Love
Lust
Bedmate
Sheetwarmer
Cuddle Partner
Licentious Howlers
Company
Arm Candy
Escort
Paramour
Concupiscent Companionship
Agreeable Acquaintance
Matressable Lovelies

Or ditch the personal angle altogether and make a sidewise reference.

Wine, Song, and Lustful Delights.
Wine, Song, and Restless Wonder.
Wine, Song, and Rumpled Bedsheets.
Wine, Song, and not a Moment's Rest!
Wine, Song, and Lurid Delights.

Lots of options to avoid making it explicitly, and exclusively, women.
 


SkidAce

Legend
Supporter
Longinus has the right of it, @Yora.

The issue with "Wine, Women, and Song!" isn't the implication of sex. It's the implication largely born out by the genre that women largely exist in the narrative -for- sex.

"Wine, Song, and -Pleasurable Company-" said with a lecherous grin serves the same purpose without the presumption of women as objects of sexual conquest. Also applicable choices:

Love
Lust
Bedmate
Sheetwarmer
Cuddle Partner
Licentious Howlers
Company
Arm Candy
Escort
Paramour
Concupiscent Companionship
Agreeable Acquaintance
Matressable Lovelies

Or ditch the personal angle altogether and make a sidewise reference.

Wine, Song, and Lustful Delights.
Wine, Song, and Restless Wonder.
Wine, Song, and Rumpled Bedsheets.
Wine, Song, and not a Moment's Rest!
Wine, Song, and Lurid Delights.

Lots of options to avoid making it explicitly, and exclusively, women.
Wine, Wantons, and Song?
 



Yaarel

He-Mage
I know, I am being deliberately a bit an ass about this.

But I am having my own strong opinions about as someone dealing with my own disabilities and being queer. Of course, all of us are feeling different about their personal situations and what they are looking for in fiction and entertainment. But my own feelings on this is that if I create a character with difficulties similar to mine, in a setting heavily inspired by a society that dealt with the issues in way completely different than we do today, then I don't want to have a literal "magic" pill that makes the issue go away.
I feel that a setting does not respect a disability when it says "Oh yeah, this disability exists in this world, but there's a common easy solution that makes it go away". I actually feel more disrespected by that, because the issue is not actually being addressed while the creators can proudly show everyone their inclusivity path.

Settings with magic prothetics or wondrous medications have their place and can even be fun. But making this a default requirement that all settings have to conform to is something that really doesn't sit right with me. Nothing of what was brought up here goes in that directions, but sometimes you really do run into situations where people forcefully try to make your struggle and challenges disappear instead of giving it a place. Which then becomes the opposite of inclusion. I want a space to show my figurative scars instead of being told that they have no place in supposedly inclusive and supportive spaces.
By means of "rituals", 5e opens the door for the DM to introduce all kinds of magical phenomena. There can be making cities float, transforming gender, swapping ones lineage, producing children magically, such as making a statue come to life, and so on. And the DM can even allow player characters to do all these things − simply by saying, "Its a ritual." Then the DM can control what materials and timings the ritual requires, to make a ritual more or less frequent to accomplish.

With regard to a lasting disability, there can be an enduring "curse", caused by a special "ritual", that is difficult to undo magically. Neither spells nor potions can undo this curse. The curse might run in families or affect only one member. It can be, the curse came to be seen as blessing, because despite the pain and frustration, the strategies to cope and work around the curse proved to be valuable to oneself and others.
 

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