Emerald's PbP game

Reinert

"Let's get them into the cart & get out of here. Investigating the archer can wait for another day, or year. Let's get some rest & some money. I'm feeling a bit fatigued, Jarred. Perhaps you could get those uglies in here. Or maybe just their heads."
 

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Krug said:
Fatigued, Jarrad looks over his companions. "Will these owlbears make good pelts? Have we finished our work?"

"Well, let's cut'em open and see if they're stuffed with caravaners and smoked fish! If so, then they're the caravan raiders we were sent to get rid of.

"I have a gutting knife around here somewhere..."


Kaltide will do as he says, if nobody stops him.

Assuming they are full of smoked fish: "Right! Now we can go get our reward!"

How much do they weigh? Can Kaltide tie a carcass (the smaller one) to the wagon to drag it back to town?
 

Cid will heal Cattivo (1d8+2 hp).

"Actually, I'm pretty sure we know who it was that was firing those arrows at the beasts. Doesn't anyone else remember being told that someone left last night with the intentions of tracking the beast? Now, although we have the bodies, we should find this person and let them take at least their own share of proper credit. It's not like they can prove much without the bodies. By the way, won't the trip be much more annoying while lugging these things along? Anyone have any ideas, without desacrating the bodies too much?"
 
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"If you do it with respect, and allow me time to offer a prayer to the god of these creatures out of the due respect, then I'm willing to tolerate this. I do not believe that condoning death is ever warranted, but those who harbinge evil upon others are awarded a lesser degree of love. I am not one who is as idealistic as much as forceful with the whims of the gods. An idealist would perhaps tell you that it is, horrible, or wicked, but I serve a god of the community, not a god of ideals."
 

I revive from the healing (OOC: min hp after is 2, so I assume I'm awake). I do not offer thanks.

"Quit it with the philosophy lessons. Just get the ox," a flickered gesture toward Jarrad, "to lop off their heads, and we can get the hells out of here."
 


Kaltide: You are healed for 10 pts.



So, Jarrad cuts of the heads of the owlbears and loads them into the wagon. You all head back to Trisha's Dock. Unless there is something specific that someone want to do before you get there you can all assume you are back in Trisha's Dock.
 

(Loudly, as soon as we're within earshot of the local townsfolk): "My God! What was a lowly fisherman to do? I was nearly killed! Thank goodness there were people with adventuring talents at hand to handle these hideous beasts!

"Now, where do we go for our reward... Ah yes."


Kaltide leads the way to Calzone's office.
 

Jarrad's wounds are still bad, and looks to see if the local priests will heal them.
"Well we got rid of your trouble... now pay us!"
 

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