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Emerald's PbP game

Sitting with you at the inn, Kaltide chats with the rest of you over a pint of something similar to ale.

"Well, welcome to the island Kingdom of Fydoria, my newfound friends. We are a simple folk who live our simple lives in relative peace. I've heard of your land, Lanlera. I think it lies somewhere to the southeast. Or thereabouts. Never been there, but I've heard the merchant captains talking about it. I hear you grow good turnips there. Lanlera's claim to fame actually, since I hear the fishing around there stinks." He wrinkles his nose, "Well, fishing always stinks. But there, it stinks because there aren't any fish, and here it stinks because there are."

"Anyway, Fydoria is probably a few hundred miles across. But it's still small enough to be called an island, even though there are some chaps inland who've never bothered to visit the seaside. The capital city of Fy is on the other side of the island from here, on a smaller island in Fydor Bay. Been there once. Wreched place. Tons of seals. They get in the streets, and leave messes everywhere."

"Anyway, the merchants here will be happy to do business. Shipping has been slow recently, and now with the road closed, boats aren't stopping here at all - they're sailing around the island to safer ports. The merchants will open their doors an hour after sunrise tomorrow - they're already closed for the night."


He finishes his "ale" and wipes his mouth with a badly-stained sleeve.

"Well, good night. I'll meet you here for breakfast. I believe Calzone will be here too. You can tell him then for sure whether or not you want the road-safety job."
 

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Reinert nurses his beer & looks up in the air. "Well, I'm up for the job. I haven't got anything to go home to anyway, actually. Maybe some additional cash would get something going."
 

"I'm up for the money. Maybe then I can buy passage home."

I pick fastidiously at my food, wrinkling my nose at every glob of grease, bone or gristle.
 


Reinert: Your appraisal abitlites estimate the value of the items as follows:

a longsword 15 gp
studded leather armor 25 gp
dagger 2 gp
heavy crossbow 50 gp
an arcane spell book you cannot estimate the value you would need to have it appraised by an arcane spell caster
padded armor 5 gp
a short bow 30 gp
gem incrusted chain mail 450 gp
a large gem incrusted steel shield 136 gp
gem incrusted bastard sword 268 gp
gem incrusted dagger 453 gp
masterwork scale mail 200 gp
masterwork light mace 305 gp
gold coronet 500 gp
silver coronet 250 gp
chest of 600 gp
the galley you cannot estimate the value you would need to have it appraised by a sailor or shipbuilder
gold and silver dinnerware 1300 gp
hand mirror 25 gp
 

You all sleep the night and when you come down for breakfast in the morning Albert is there.

Good Morning! Good Morning! I trust you all slept well. I have consulted the other merchants in town and we are willing to offer a reward of 5000 gp for the clearing of the danger from our roads.
 

"5000? Why.. that sounds fairly excellent to me. Doesn't it, my fellow companions?" Jarrad says, his eyes lighting up. 5000! A thousand each at least! That could buy a nice farm!
 

"That sounds acceptable." I grudgingly admit, while internally doing a dance of glee at the thought of all that money.

Am I able to estimate the value of the spellbook? I am an arcane caster, though I don't use the same type of spells.

OOC: and I still need to post my updated character, don't I? Will try to do that tonight. I have updated it, just haven't posted the details.
 

"I too accept this offer. If we're lucky, there will be some orcs involved. I didn't get to kill one on the island, & I'm still irked about that. Now let us confer amongst ourselves before further action."

Reinert asks the others to join him in a private conference. Since he's now bathed & doesn't smell nearly as bad as usual, I'll assume they agree.

"Since it looks like we have another adventure ahead of us, let's decide what to do with our loot. Now I"ve done some um... er... trading in my day, & I've estimated the value of our loot as follows [per list by Emerald]. That comes to about 4614 gps, + the value of the boat & the spell books. I think we should sell the heavy stuff we don't want, in order to buy some equipement we'll need to clear this pass. Hopefully we can keep some of the jewls to split when we get home. If you trust us, I suspect elfy, " he indicates Cattivo" & I can get a good price for the stuff. If anyone wants to claim anything in particular, speak up."

"I reckon we ought to give the spell books to that fisherman, perhaps in exchange for a portion of his reward money. None of us has any use for them, as I understand it. So what do you say? Let's start selling & buying! I want to get me one of them high pull composite bows."
 

(OOC: I believe Emerald forgot to mention that sellback prices are only 50% of the true value of the items. She said she was going to post it, but I think she forgot.)

In the morning Kaltide shows up outside the Slippery Fish with a wagon drawn by a pair of horses. It is laden with all kinds of adventuring supplies.

"Hello fellow adventuring folk! I have spent the last of my savings and purchased what I like to call my... ADVENTURE FISHING-WAGON! From the back of this noble vehicle, we shall plumb the depths of evil and cast our our nets to catch fame and fortune! Our hooks shall catch in the jaw of danger and we shall reel it in and clup it to death and toss it in a pail of water to keep it fresh.

"I have had a notion. No, a dream! No, a vision! No, a full fledged PROPHECY! That this road-safety trip is just the beginning of a great and illustrious career!

"The people for ages to come will sing the praises of KALTIDE THE FISHERWIZARD.... er, that is..... KALTIDE THE FISHERMAN and his trusty sidekicks, the Four Plundering Pirates of Fydoria!

"Or something similar. Whatever.

"There's room in the back. You getting on?"


Kaltide's eyes light up as you offer him the spellbook.

"Why, I would recognize a book like this anywhere! Is is a Fisherman's Almanac, much like the one I carry." He pulls out from a chest in the wagon a battered spellbook with images of fisherman catching fish embossed on the cover, "These rare tomes contain advanced tactics on the topic of finding and catching bigger and tastier fish! I make a special point of studying mine every morning, lest I loose my edge should any fishing unexpectedly need to be done."

Kaltide snatches the book and briefly flips through the pages of arcane writing and mystical diagrams. "Yes, yes, very similar to mine. Perhaps I will be able to learn something new, though."

He waits for you to board the wagon or indicate that you would rather not. He does not offer to let anyone sit on the front seat with him, though there is clearly room.

You can see that, among other things, Kaltide has packed a tent, a large fishing net, several lengths of rope, several jugs of ale, and lots of water and food.

Upon closer inspection, you notice that the bulk of the rations are smoked fish. There is a separate package that smells of delicious fresh meat and cheese, but it is clearly labeled: "Kaltide's special rations. If you're hungry, eat fish."

The jugs of ale are similarly labeled, directing any thirsty companions to try out the water skins and leave the ale for Kaltide.

Kaltide ignores any smart or sarcastic remarks about his speech, his analysis of the spellbook, and his wagon and its contents. He directs the horses to start off onto the road and out of Trisha's Docks.
 
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Into the Woods

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