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"Well, Kaltide, now that we're away from civilization a bit, perhaps you can tell us why you have to hide your special abilities."

"Cid never tells me about his religion. Do you think he thinks that I'm not proper conversion material? What do you think, Helfy? If you've got a headache, it's nothing some good ogre blood won't cure."
 

Kaltide looks around nervously.

"I suppose since I'm going to be traveling with you and all.... You realize this is not something I normally speak of."

He seems to lapse into a more lucid state than before as he recalls the story.

"Long ago, an distant ancestor of mine discovered the secrets of Fisherwizarding. He traveled long and far, finding the best magic for the luring and catching of fish in great numbers. He recorded this lore in the book I keep in that chest. It is very old.

"The lore and the book were passed down generation to generation, and in general, the fisherwizards lived in peace. They did not conceal themselves back then. Some of their knowledge helped preserve them in times of strife, but mostly it just made them a good livlihood.

"Too good. Eventually, the people of my great-great-great grandfather's village grew jealous of his success, and demanded he share his knowledge. He tried to teach them, but many of them were dull, and all of them were impatient. Before they could even begin to grasp the meaning of what he was saying, they accused him of deliberately hindering their understanding. They grew violent. Only by the spells that he had memorized at the time did he escape with the book and his life.

"And now it comes to me. I know what will happen if the secret gets out, and I am very careful not to be TOO successful, lest they grow suspicious. Alas, the burden of keeping such a secret from all those that I live and work with has been eating away my sanity. I had to leave. I had to find something else.

"but no matter what happens with you people, I feel that I will always be, at heart, a fisherman."


Kaltide lapses into silence. Soon he starts mumbling under his breath and glaring about suspiciously, as he had been before.
 



You travel for most of the day, as late afternoon approches you see the pass where the attacks took place up ahead. You will reach the pass in about 45 min.
 

Quietly: "And there it is. The Pass of Death. Untold numbers of caravans not numbering over one have gone into that deathtrap, never to return. Do we dare press onward? Do we have what it will take to enter that vile place and emerge alive? Only time will tell."

Kaltide keeps the wagon going along the road like before, then turns to the others.

"Should we be clever? My plan was simply to march boldly into the Maw of Doom and see what happens."
 

Reinert

What does the surrounding terrain look like? Does it appear that Reinert could sneak through it on foot?

"Let's not just ride right in. Do you have any useful spells for hiding? Perhaps Helfy & I could sneak along the side. Or just me."
 

Jarrad takes his weapon out. "Yes, let the dwarf check it out. And before you die, do scream to let us know," says the warrior nonchalantly.
 

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