EN World City Project: Protecting the City (Guard Submissions)

jdavis

First Post
Military Strategy in Mor’s End

Mor’s End has a long history of being attacked. It is impossible to fully man the walls all day every day so tactics and strategy is used to make up for the lack of manpower on the wall. Some of the Tactics used are:

1. Outland Ranger Patrols to warn of attacks.
2. Staggered guard patrols on the walls so no pattern can be discerned from night to night.
3. Use of Point of Defense system by city military to cover trouble spots during attacks.
4. Closing of gates from sundown to sun up.
5. Mandatory Military training for all citizens.

Point of Defense System

This system was designed nearly 200 years ago to maximize the abilities of the military. These are the steps under a normal raid.

1. Identify size and position of raiders.
2. Fortify the wall with area defenders.
3. City Watch moves in to cover areas defenders left to go to the area of attack.
4. Off duty guard shift/watch shift moves out to cover streets for city watch.
5. City Militia is called to wall.
6. A determination is made as to whether there may be a second point of attack or not.
7. Forces move in to suppress raiders or cover second point of attack.
8. More men are called to the wall as necessary to fill in areas where troops have moved to the point of attack(s).

This shifting of men allows for the defense of the wall and continued coverage of other areas. There are some weaknesses to this system. First off the wall must be held by a small number of soldiers until help can arrive and second the town has spread outside the walls in the last 100 years. This system is useless against a dedicated siege but there is no way for a force large enough to besiege the city to get close enough for a surprise attack. When a large army approaches then the Muster is called up and the walls are fully manned. This system has protected the city for a very long time, very few raiders ever make it over the wall and no raiders have gotten very far into the city in nearly 200 years. The squats outside the wall are another matter and quite often the raiders from the swamp don’t even attempt to attack the wall and just head straight for this part of town. Only the commanders of the military can order the gates open after sundown and this hampers the militaries ability to react to raids on the squats. Unfortunately most people have very little concern for those who live outside the wall so there doesn’t seem to be much in the way of a strategy change coming in the near future.
 

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Lalato

Adventurer
Question... are the Outland Rangers still using some minor magical device for warning the city? or have we moved on to something else like warning fires? or a mixture of things?

Just wondering...
--sam
 

jdavis

First Post
Lalato said:
Question... are the Outland Rangers still using some minor magical device for warning the city? or have we moved on to something else like warning fires? or a mixture of things?

Just wondering...
--sam

They use Alarm Sticks still (Its listed as a one shot magic item based on the flare spell).
 

jdavis

First Post
changing the Enoria tower discription and finalizing the archive for the thread, thanks for everyone's input, I'd be getting it done quicker but I got tied up in the Erotic book discussion on the first page.
 

jdavis

First Post
Enoria Tower (revised)

Enoria tower guards the river opening into Lake Enoria and the silk fishers who work on the coast of the big island. It sits on the southern bank of the big island at the river mouth. Enoria tower consists of a small watchtower and outbuildings. Built to house 25 soldiers it is only manned by 15 at present and most of them are trainees from the City Muster. Enoria tower is mostly used as a training post now and would probably of been closed if it was not for the insistence of the silk fishers in the area. The river is much too deep to ford here but the silk fishers fear goblin and orc raiding parties and from time to time goblins are caught by the Outland Rangers trying to build rafts on the southern river bank. It is a sister tower to Sparguard keep to the north as they were built at the same time using the same plans. The only permanent residents of the tower are Haroon Balers the caretaker and his wife Kin Balers.
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Haroon Balers, male human Com2: CR 1; Size M (6 ft., 1 in. tall); HD 2d4-2; hp 6; Init +1 (+1 Dex); Spd 30 ft.; AC 11 (+1 Dex); Attack +4 melee, or +2 ranged; SV Fort -1, Ref +1, Will +2; AL LN; Str 16, Dex 12, Con 9, Int 11, Wis 14, Cha 9.

Languages Spoken: Common.

Skills and feats: Appraise +2, Hide +1, Jump +4, Listen +4, Move silently +1, Spot +4, Swim +8, Use Rope +10; Alertness, Skill focus (Use Rope).
 

jdavis

First Post
The final complete Military archive of Mor's End:

The Military of Mor's End is now offically finished, I'd like to thank everybody for their help (and feel free to post more military linked NPCs).
 

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