It's tricky building a world first in PF2, as its intended to be different than 5E. PF2 has bounded accuracy, but in limited bands dependent on level. So, for sandbox style play signposting is very important.It has been a while since I seriously looked at PF2 (bought the core rulebook, bestiary, and GMG when they came out), but I remember it being a very tight system. My question to those with experience in the system: can you run the game without balancing encounters? As a DM I don't want to have to worry about monster level / CR and balanced encounters. I just want to build the world and let the players run with it. Though I loved 4e, it didn't really lend itself to this style. That is my favorite part of DMing 5e. Everything I have read suggest the encounter math tends more to the 4e spectrum and that as me a little uneasy. Love to hear your thoughts.