hipster_benches
Explorer
In general, I really like the new encounter building rules. The math is easier than O5e, which makes it easier to make appropriately difficult encounters. I also like the Encounter Points system, because it makes it easy to budget encounters for an "adventuring day" as well as to compare the relative difficulty between encounters. I'm a little unsure about how these systems interact, though.
Are the encounter difficulty thresholds meant to be maximums or minimums? If the total monster CR is somewhere between 1/3 and 1/2 of the total party level, is that a medium (1 encounter point) or hard encounter (2 encounter points)? Or could you do proportional fractional encounter points? So if the total CR is halfway between 1/3 and 1/2 total party level (5/12, I suppose), do you just say it's 1.5 encounter points and be done with it?
My engineer brain is probably putting too much thought into this, but I'm curious how other people are using the new encounter building math.
Are the encounter difficulty thresholds meant to be maximums or minimums? If the total monster CR is somewhere between 1/3 and 1/2 of the total party level, is that a medium (1 encounter point) or hard encounter (2 encounter points)? Or could you do proportional fractional encounter points? So if the total CR is halfway between 1/3 and 1/2 total party level (5/12, I suppose), do you just say it's 1.5 encounter points and be done with it?
My engineer brain is probably putting too much thought into this, but I'm curious how other people are using the new encounter building math.