Endurance

Stalker0 said:
Man, these sound like they were designed for jedi!! An average person goes 30 hours without water, 10 days without food, swims for a solid hour before making checks!!

This is true, you would be surprised what people can survive when they have too, even "normal" people nevermind heroes.

Discovery is your friend:A walker got lost in New York state and survived 55 days without much/any food and very little water, he finally died of exposure. Endurance!!
 

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Well there is that Rule of Three, where a average generalization is:

1. Humans cannot survive more than three minutes without air (O2)
2. Humans cannot survive more than three hours exposed to extreme low-temperature
3. Humans cannot survive more than three days without water (H20)
4. Humans cannot survive more than three weeks without food
 

Besides, this is a fantasy RPG. I can live with characters surviving long times without food and running long distances.

Also, I suspect that most westerners wouldn't have 10 in Constitution. 10 is the average value in a pseudo-medival world where people would be in much better shape due to heavy manual labour and walking as the main mode of transportation. I would say that a programmer who takes the car to work, work by a computer and doesn't have any physical exercise during the weeks would be about Con 5-6.
 


With Endurance you can:

-Endure extreme weather
-Resist disease
-Ignore hunger
-Ignore thirst
-Hold breath (each round after 5)
-Swim or tread water (after 1 hour)
 

More important than any of Endurance's detailed uses, I think, is that it allows high-Con character to do physical stuff in a Skill Challenge.
 




med stud said:
Also, I suspect that most westerners wouldn't have 10 in Constitution. 10 is the average value in a pseudo-medival world where people would be in much better shape due to heavy manual labour and walking as the main mode of transportation. I would say that a programmer who takes the car to work, work by a computer and doesn't have any physical exercise during the weeks would be about Con 5-6.
Most modern people have very little endurance as described by the skill -- they've never been truly hungry or thirsty, nor spent all day in the sun and all night without shelter -- but they are healthier than pre-industrial people, because they've been so well fed all their lives, and they've avoided debilitating diseases.

I'm not sure D&D has a good way to model such a "soft but healthy" condition, but low endurance skill and high constitution seems close.
 

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