Endure, Resist, and Protection from Elements

Sir Hawkeye said:
The really weird thing is that rangers get the two combat survival spells, but not the wilderness survival spell.:rolleyes:

Interesting point. Really the Ranger should have both.

BTW, it would be reasonable to allow a character to use Wilderness Lore to avoid damage from adverse weather. But it would make sense they could extend this protection to someone else...
 

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Ridley's Cohort said:

BTW, it would be reasonable to allow a character to use Wilderness Lore to avoid damage from adverse weather. But it would make sense they could extend this protection to someone else...

This is already in the rules: DC 15 Wilderness Lore check to gain +2 on Fort saves against severe weather. You can extend the benefit to one extra character for every point by which your check exceeds 15. See the PHB, p.76.
 

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