Energy Adaptation and Immediate Action

The text in the PHB II regarding Immediate Magic (pg 68) seems to indicate that an immediate action could be used between starting an attack and making the attack roll.
 
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Okay, how many of you played MtG? Until about 4 or 5 years ago, there were 2 different types fast or immediate type actions. You had instants where first in, first out. Then you had interrupts, which countered other cards. last in first out. This caused all sorts of problems at tourneys. It was changed to simplify the game because it became a constant rules argument.

Now my view is an immediate action is like the speed of the mind to reflexively respond faster than a body to move. Now I know that there are other feats or things that use an immediate action like being able to take a 5 foot step. This isn't something that I want to argue, but the psionics is the power of the mind. The mind from a modern perspective is faster than the reflexes of the body.
 

The Elan has a racial ability to use an immediate action to burn power points to lessen the damage taken by a hit. If that isn't interrupting someone's action, then I don't know what else would. :p

The crusader can select a maneuver that lets them take an immediate action and shield bash someone as they attack, making them miss automatically if the shield bash hits.

Close Wounds lets a healer type prevent an impending instant death with an immediate action.

Reactive Counterspell lets you counterspell as an immediate action. "..as if you had readied an action to do so.."

Immediate actions are like readied actions you don't have to declare beforehand. That's the easiest way to describe them.
 

I believe immediate actions can be used after doing something has been declared but before the action takes place. So the DM says "the dragon uses its quickened breath against all of you" and the psion can indeed reply "Oh, I'll augment energy adaptation and manifest it as an immediate action, then". The psion goes along making adjustments for his power (gaining energy resistance) and then the DM goes back to actually resolving the dragon's breath weapon and the rest of its turn. It only becomes retroactive if the DM tells their players "everybody took X damage because the dragon breathed fire on you and then Joe took Y damage as it clawed and wing slapped him".
 

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