Thanee
First Post
Benben said:Cold: +1 damage per die. Fortitude save for half.
Electricity: +2 to the save DC, and +2 to manifester level checks to overcome Power Resistance.
Fire: +1 Point of damage per die.
Sonic -1 point of damage per die and ignores an object's hardness.
Yep, that's at least a good idea to make sonic attacks weaker (CA also puts the sonic spells at an average of -1 point of damage per die).
Hopefully they will make this more consistent in the 4th edition. Right now it's a mess.

Bye
Thanee