D&D General ENWorld is better that the pundits…change my mind

ENWorld is a collection of pundits, just like YouTube is a collection of them. The dialogue goes back and forth faster, generally, and it's easier to cut and paste or refer back to what the pundits here say.

It's pundits all the way down.
 

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I guess if we're talking discussion of various 5X issues, I'd agree but ... I'm not even sure EnWorld has a regular build commentary. I'm still using 5E, so I don't keep up with what people are saying about builds at the moment, but I definitely looked at the best known folks on YouTube before building my last couple of characters, and then did what I wanted keeping their thoughts in mind.

I consider the well-known YouTubers' older videos something interesting to consider when building a character, but I'm not sure there's even the equivalent on EnWorld.

Now if you're talking debate about 5E or general gaming issues, I'm in 100% agreement.
 

I think having different points of views is a good thing and that's something you get on a forum like this. For me, too often the "best" build is based on white room analysis with a sole focus on DPR, especially when the improvement is 1.3 extra damage at level 12.

But that analysis is always based on assumptions and what people value. So the best people can do is read a few different options, ask questions and make up their own minds.

Most damage builds thats somewhat useful. Its objective.

Best control for example is a bit more subjective or situational.
 

I guess if we're talking discussion of various 5X issues, I'd agree but ... I'm not even sure EnWorld has a regular build commentary. I'm still using 5E, so I don't keep up with what people are saying about builds at the moment, but I definitely looked at the best known folks on YouTube before building my last couple of characters, and then did what I wanted keeping their thoughts in mind.

I consider the well-known YouTubers' older videos something interesting to consider when building a character, but I'm not sure there's even the equivalent on EnWorld.

Now if you're talking debate about 5E or general gaming issues, I'm in 100% agreement.

They get referenced a lot but make some strange assumptions or biss obvious things sometimes.

Theres 3 goes ones you generally compare notes between them and figure it out.
 

Most damage builds thats somewhat useful. Its objective.

Best control for example is a bit more subjective or situational.

It depends on what you value and what you want. As a very simple example a fighter with greatsword and great weapon fighting style is going to do more damage than a fighter wielding a warhammer and shield with the defensive fighting style. But then you also have to take a look at greatsword vs greataxe because cleave is pretty awesome ... if you fight a large number of enemies on a regular basis. On the other hand if you have a lot of melee types in your group, maybe a maul would be a better idea.

In any case, that's all I was trying to say. The numbers don't always tell the whole story and it helps to have a conversation and different viewpoints. That, and while I don't pay much attention to most of the analysis I see a lot of "If you do this you will increase your damage!" Which in some cases will be true but it will be an increase of 5%, something you'll never notice in actual play.
 

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