Criminal Organizations I
The Conclave:
The conclave is associated with old tales of organized crime. It's an intimidating name, but most people don't think it much of a real power, more of a myth. Much like modern people might think of 'The Mob', but even more distant in time. Few know the details of its operations, but it is known to engage in extortion, assassination, and smuggling.
Several adventurers have tangled with the Conclave and lived to tell the tale, although it is said they themselves are now targets for revenge.
Appearances:
LPNN
Known operatives: Tryggvi male human Rogue2/ftr2 when last encountered.
Notes: The following characters have earned the emnity of the Conclave: Almayce, Juliana, Ogrin Brutalfist, Rasereit Vundinn, and Zaeryl.
Created byTwo. Expanded (slightly) by Manzanita
Status Completely public. Any DM can do whatever they like with this organization
The Monemvassia Thieves Guild
The MTG is quite powerful in Monemvassia, and its tenticals extend into other cities as well, as it is highly involved in trade. It is said to be able to smuggle anything to anywhere. It normally operates only for profit, frowning on political power grabs or personal vendettas. Recently it has been under assault by unknown assailants, who have attempted to undermine its power, and set it against the royal family.
Appearances:
M1 &
M2 (so far!)
Known Operatives Merchant Kim Tensil (human male rogue 8). Bodyguard Grod (ogre figther 1). Warehouse manager Botha. Represented by Lawyer Captain Benjamin
Created by: Manzanita
Status: Semi-public. DMs can integrate the MTG into adventures, but shouldn't identify the leaders or usurp its ideology