LokiDR said:
Spellcaster with the winged template or Avrial. It would stop Lohtek in his tracks. High dex, all-day dex boost (empowered, of course), boots of striding and springing, the blooded, thug, and improved intitive feats. You go first (almost certain) then you fly out of reach, haste and disjoin. If you lose inititive, you do the same thing. AMF doesn't stop your natural flight.
One of the reasons Exodus reduced the fficacy of Mordenkainen's Disjunction; in a PvP environment, it's just too powerful. Even then, you'd be ... let's see, ECL, equipment ... you'd be lucky to be much over a 23 caster level, if
any over that..
1% per caster level to overcome the AMF means under a 1-in-4 chance with each spell. Even assuming you're a Sorceror, with 10th level spell slots, and you burn most of all 9th and 10th level spells ... with FOUR items giving AMF (two of them quickened) ... odds are, you'll run out of MDJ's before the above watered-down Lohtek runs out of AMFs.
With a caster level of 25 (being generous IMO), your cumulative chances of dropping a single Antimagic Field by core rules for the MDJ are roughly:
1 casting: 25%
2 castings: 44%
3 castings: 58%
4 castings: 68%
5 castings: 76%
6 castings: 82%
Now factor in, the watered down setup I suggested still has FOUR antimagic field items available -- for exactly the reason of a Disjunction.
It takes 8 castings to have a 90% cnance to drop the AMF; times four AMFs, well ... unless you get lucky, on average it'll take some 25-30 Disjunctions to be certain of facing this sort of character without the Antimagic Field going.
Alternatively, you could go the genasi-sorcerer polymorphed into a Kelmazu for the base 31 dex, then buff and feats from there. Incantantrix and persistant improved invisibility and shield. pray you win inititive, disjoin, and move silently around him.
Notice, still hyperreliant on the (for this application) brokenly-overpowered Disjunction. There's a reason it's been barred or heavily nerfed in every Arena where it's possible to cast it. That would be the same reason I said, either an antimagic fighter, or, a spellcaster yourself -- not just 100% "crew you" dispelling of spells -- which, I must observe, is better than the EPIC dispel in the ELH -- but also, save for each bloody magic item or it's FOREVER nonmagical. And anyway ... you have the same problem dropping the AMF, as above, anyway.
On top of which, unless you're using Silent Spell ... you can't BE silent when casting a spell with a (v)erbal component. One readied action to charge later ... and you have a sorceror stuck in an antimagic field, being hacked into giblets.
This competition will come down to cheese, so you might as well time stop some time in first few rounds so you re-buff, lay out the nasty spells (empowered horrid wilting) or force cage your opponent.
A cleric wining inititive, and using the move, harm, quickend inflict would also satisfy the cheese factor.
Whatever you do, you want to win intitive.
Well, of course.
If the organisers have been smart, they've set up the arena area to make IMPOSSIBLE the first-round "run up and no hope" victory, like the cleric trick you mention above.
Now, as for the
real Lohtek ... he has well more than 4 AMFs (around 20 of them), and many many
many doses of poison suitable for grenadelike thrown use ...
He also had a lot more money available, as the "starting money by character level" tables were used ... 2.3Mgp is no small amount. Buys a lot of Runes of Antimagic Field, and LOTS of throwable vials of poison.
Not perfect, by no means unbeatable, but darned scary for a spellcaster (or other excessively-magic-reliant character) to face.