Opinions? Too powerful? Unlikely to be used enough to make it worth it?
Skydiver [General]
Prerequisites: Jump: 24 ranks
Benefit: Given a round to prepare himself, the character is immune to damage from falling from a great height. This means that a deliberate attempt to jump down from a height will do no damage to the character.
Should the character be pushed, or otherwise suprised into falling from a height, he may make a DC 30 tumble check, to right himself and prepare for landing.
Normal: Only a DC 100 tumble check allows a character to ignore falling damage.
Skydiver [General]
Prerequisites: Jump: 24 ranks
Benefit: Given a round to prepare himself, the character is immune to damage from falling from a great height. This means that a deliberate attempt to jump down from a height will do no damage to the character.
Should the character be pushed, or otherwise suprised into falling from a height, he may make a DC 30 tumble check, to right himself and prepare for landing.
Normal: Only a DC 100 tumble check allows a character to ignore falling damage.
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