Pax said:Well, for one, an 80th level Wizard would have up to 83 ranks of spellcraft. Add in their ludicrously-over-buffed intelligence, and you can at that point easily have a +130 or more for your Spellcraft checks! (One character I was building, at only 35thlevel, had an intelligence of around 96, after casting a few lower-DC spells - and he didn't have any cohorts of followers to milk for donated spell slots, either).
Let's see, let's assume 50th level - that's 53 ranks. Figure the guy gets his intelligence jacked up to around 130 (see above for why I think this is reasonable to assume), that's +60. Add in a magic item to give him a +30 competence bonus, and then the Rod of the Epic Spellcaster for an insight bonus of +20 (IIRC), and we're talking a Spellcraft modifier of 163.
Which means always being able to pull off Epic spells with a DC of 173 or lower.
Pax said:Well, for one, an 80th level Wizard would have up to 83 ranks of spellcraft. Add in their ludicrously-over-buffed intelligence, and you can at that point easily have a +130 or more for your Spellcraft checks! (One character I was building, at only 35thlevel, had an intelligence of around 96, after casting a few lower-DC spells - and he didn't have any cohorts of followers to milk for donated spell slots, either).
frugal said:I have not really looked into Epic but how on earth do you get an intelligence of 96 at 35th level?
18 to start with, +8 from the ability bonuses gives 26. Where do the other 70 points of ability come from?
Korimyr the Rat said:Magic items and less powerful (lower DC) Epic spells. Stat boosts are sickly easy with Epic spellcasting.
frugal said:Using the Fortify seed with the SRD it does not detail the increase in DC for each increase in ability score beyond +1. So by the letter of the SRD you can have a +1 ability bonus as an epic spell with DC 17, but you can not have an ability bonus above +1![]()
Lunar Inspiration
Transmutation
Spellcraft DC: 30
Components: V,S
Casting Time: 10 minutes
Range: Personal
Target: You
Duration: 40 hours
Saving Throw: none
Spell Resistance: No
To Develop: 828,000gp; 17 days; 33,120XP.
Summary of Factors ...
- Seed (Fortify), +1 enhancement ............ + 17
- increase bonus to +30 ..................... + 58
- change target to personal ................. - 2
- increase casting time by +10m ............. - 20
- +100% duration ............................ + 2
- burn 2,000XP per casting .................. - 20
- Seed within Specialist School ............. - 5
This spell provides a +30 enhancement bonus to the
caster's primary spellcasting attribute (whatever that
attribute may be). If the caster has more than one type
of spellcasting ability, they must choose which attribute
will benefit from each casting of this spell.
Lunitari's Revealing Light
Transmutation
Spellcraft DC: 92
Components: V,S
Casting Time: 10 minutes
Range: Personal
Target: You
Duration: 40 hours
Saving Throw: none
Spell Resistance: No
To Develop: 828,000gp; 17 days; 33,120XP.
Summary of Factors ...
- Seed (Fortify), +1 insight ................ + 23
- increase bonus to +20 ..................... + 114
- change target to personal ................. - 2
- increase casting time by +10m ............. - 20
- +100% duration ............................ + 2
- burn 2,000XP per casting .................. - 20
- Seed within Specialist School ............. - 5
This spell provides a +20 insight bonus to the
caster's primary spellcasting attribute (whatever that
attribute may be). If the caster has more than one type
of spellcasting ability, they must choose which attribute
will benefit from each casting of this spell.
Lunitari's Blessing
Transmutation
Spellcraft DC: 62
Components: V,S
Casting Time: 10 minutes
Range: Personal
Target: You
Duration: 40 hours
Saving Throw: none
Spell Resistance: No
To Develop: 558,000gp; 12 days; 22,320 XP.
Summary of Factors ...
- Seed (Fortify), +1 sacred ................. + 23
- increase bonus to +15 ..................... + 84
- change target to personal ................. - 2
- increase casting time by +10m ............. - 20
- +100% duration ............................ + 2
- burn 2,000XP per casting .................. - 20
- Seed within Specialist School ............. - 5
This spell provides a +15 Sacred bonus to the
caster's primary spellcasting attribute (whatever that
attribute may be). If the caster has more than one type
of spellcasting ability, they must choose which attribute
will benefit from each casting of this spell.
Lunar Inspiration II
Transmutation
Spellcraft DC: 122
Components: V,S
Casting Time: 10 minutes
Range: Touch
Target: Creature Touched
Duration: 40 hours
Saving Throw: none
Spell Resistance: No
To Develop: 1,098,000gp; 22 days; 43,920XP.
Summary of Factors ...
- Seed (Fortify), +1 enhancement ............ + 17
- increase bonus to +75 ..................... +148
- increase casting time by +10m ............. - 20
- +100% duration ............................ + 2
- burn 2,000XP per casting .................. - 20
- Seed within Specialist School ............. - 5
This spell provides a +75 enhancement bonus to the
caster's primary spellcasting attribute (whatever that
attribute may be). If the caster has more than one type
of spellcasting ability, they must choose which attribute
will benefit from each casting of this spell.
Lunitari's Revealing Light II
Transmutation
Spellcraft DC: 154
Components: V,S
Casting Time: 10 minutes
Range: Touch
Target: Creature touched
Duration: 40 hours
Saving Throw: none
Spell Resistance: No
To Develop: 1,386,000gp; 28 days; 55,440XP.
Summary of Factors ...
- Seed (Fortify), +1 insight ................ + 23
- increase bonus to +30 ..................... + 174
- increase casting time by +10m ............. - 20
- +100% duration ............................ + 2
- burn 2,000XP per casting .................. - 20
- Seed within Specialist School ............. - 5
This spell provides a +30 insight bonus to the
caster's primary spellcasting attribute (whatever that
attribute may be). If the caster has more than one type
of spellcasting ability, they must choose which attribute
will benefit from each casting of this spell.