EPIC M&M (OOC Thread)

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I'll be spending 6 on BAB to move from +4 to +6.
The other two will go to buy a feat- accurate attack.

buzzard
 

Calinon said:
Tying blind fighting to energy control will mean you won't be able to use it unless the person is giving off a detectable magnetic field or has a sizeable and detectable amount of metal on him. You may be better off saving and just getting normal blind fighting.

Good point, instead I will get immunity: critical hit and tie it in with forcefield.

Which leads into a question, how much ferrous metal must there be in order for me to sense it? Take for instance the human body, there is iron in the blood as well as deposits throughout the body or celery, which has alot of iron in it.
 

Mimic said:
Good point, instead I will get immunity: critical hit and tie it in with forcefield.

Which leads into a question, how much ferrous metal must there be in order for me to sense it? Take for instance the human body, there is iron in the blood as well as deposits throughout the body or celery, which has alot of iron in it.

The iron in your blood is in a compound which is not particularly susceptable to magnetic fields. Though of course manipulating hemoglobin magnetically has been a comic staple for years, so our esteemed DM with have to decide this on the fly.

buzzard
 

It has to be a useable amount. Probably the smallest sort of things would be nails and screws, metallic thumbtacks, that sort of thing. Detecting it may not be immediately useful, but you can detect it. So if you went into an office building and said, "Can I detect any ferrous metal?" I'll probably just say yes.

Iron in the blood is a big no. When you start being able to affect iron in a human body is when the villian appears that has the special ability to boil water. Not to scary until you realize you are made up of what? 90+% water?
 

I didn't think that I would be able to effect the iron in the body (at least not at this power level.)

Was thinking about getting a radar type effect with the detect ferrous/magnetic fields coupled with blind-fight/blind sight along with penetrating vision all of it being tied into the magnetic control. That way I don't blow in windows with kidnapped people beside them.
 


Mimic said:
I didn't think that I would be able to effect the iron in the body (at least not at this power level.)

Was thinking about getting a radar type effect with the detect ferrous/magnetic fields coupled with blind-fight/blind sight along with penetrating vision all of it being tied into the magnetic control. That way I don't blow in windows with kidnapped people beside them.
That'd be cool. The ability to see through metals would be really suitable. Blind fight tied to your energy control would only really be useful if the person was carrying a good deal of metal and you could distinctly tell between it and other metals nearby.
 

Let's see... 7 points...

2 points to increase Base Defense to 4
1 point to increase Dexterity to 12 (which increases my Defense, ranged attacks, and Reflex saves. Yay!)

And then something that has to do with gadgetry... Armor or Weapon... Armor... a powersuit allows for some nice customization with points gained later on. And I might not lose all my current dups everytime I get attacked.

So that's 4 points on the Armor power.
 

Sounds good :) You'll get it during the adventure, but you'll need some help maintaining it. Luckily, you are in EPIC so that isn't a problem!
 

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