Sepulchrave II
Legend
Starting out small.
Babau Mob
Conjuration (Calling) [Chaotic, Evil]
Spellcraft: 28 ranks
Components: V,S,P
Casting Time: 1 hour
Range: 75ft.
Effect: Twenty called babau demons; see text
Duration: Instantaneous; see text
Saving Throw: Will negates
Spell Resistance: No
Development
52 Days; 52,000 gp; 2080 XP.
Seeds: [Call]
Factors: Increase CR cap by +14 (+28)
Mitigating Factors: Increased casting time (-8), restricted species (-8), reduced range (-4), power components (-4)
Description
In an hour-long rite, you conjure a group of twenty babau demons. The fiends are led by a particularly large, vicious specimen (21 HD, CR 13). The babau are loyal to you for an initial period of 200 minutes; ensuring their loyalty for a further 20 days requires payment of 135,000 gp in appropriate goods and items.
You may deploy the demons in whichever manner you see fit, assigning them roles as guards, soldiers, spies or assassins, or in some other capacity. If you require them to undertake particularly hazardous tasks during this time, they will refuse until an additional payment equal to their initial fee has been agreed. Called creatures act at their own discretion within the limits of the instructions which you give them: as evil creatures, babau will seek to interpret the letter of any contract literally, twisting it for their own ends.
Power Component: Abyssal jacinths worth at least 16,000gp.
Babau Mob
Conjuration (Calling) [Chaotic, Evil]
Spellcraft: 28 ranks
Components: V,S,P
Casting Time: 1 hour
Range: 75ft.
Effect: Twenty called babau demons; see text
Duration: Instantaneous; see text
Saving Throw: Will negates
Spell Resistance: No
Development
52 Days; 52,000 gp; 2080 XP.
Seeds: [Call]
Factors: Increase CR cap by +14 (+28)
Mitigating Factors: Increased casting time (-8), restricted species (-8), reduced range (-4), power components (-4)
Description
In an hour-long rite, you conjure a group of twenty babau demons. The fiends are led by a particularly large, vicious specimen (21 HD, CR 13). The babau are loyal to you for an initial period of 200 minutes; ensuring their loyalty for a further 20 days requires payment of 135,000 gp in appropriate goods and items.
You may deploy the demons in whichever manner you see fit, assigning them roles as guards, soldiers, spies or assassins, or in some other capacity. If you require them to undertake particularly hazardous tasks during this time, they will refuse until an additional payment equal to their initial fee has been agreed. Called creatures act at their own discretion within the limits of the instructions which you give them: as evil creatures, babau will seek to interpret the letter of any contract literally, twisting it for their own ends.
Power Component: Abyssal jacinths worth at least 16,000gp.
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