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[EPIC] The Introduction of the Trollforge

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Creamsteak

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OOC: This is the first In Character thread to Epic. It is meant to be short, as it is entirely the introduction to the setting, storyline, and plot that this game is meant for.


A letter is delivered to 30 different individuals. These letters are all identical, but meant to provoke action in every person. Each letter is accompanied by a silver ring, of mediocre quality. The signet is that of the council master of Allimon.

The letters were delivered, not based on intentions, but on capability. Each notice written on a dark-metalic carapace, written in radiating violet blood. The notes, while dark and exotic, are easy for individuals such as those that recieved them to recognize the materials. These letters were made with the hide and blood of a Night-Troll, also called the devil-race. These individuals also have the resources to deduce that information which is already engraved into the note, the fact that the death of one of these creatures marks the existence of divine power.

Night trolls, as very few know, are immortal and extremely resiliant. They possess divine energy, a spark as it were, that can be used to gain rank as a god. The number of trolls is unknown, but at least 5 different demi-gods have gained their power by besting one of these elusive and unpresedentedly difficult creatures. They serve a specific purpose, guarding the ruins around the Trollforge. This place, concidered vile and holy by different individuals, is the physical resetting device for the entire continent. Hundreds of thousands of miles of caverns and tunnels, some seperated entirely from others. Most of these dungeons are miles underground, while the only surface entrances exist near the colorless tundra known as the Troll-fells.

The letter is as follows (Infernal),



Sirrah,

Mortality is a trait that causes pain for us all. My pain, and yours is the same. The sacrifice of one's pain to heal anothers is noble, is it not? The firmuge of decadant peoples have revealed to me that the only solution is for one to sacrifice the few strong people to protect the many weak people. You do agree with me, no? No, it is irrelevant what your opinion is. Whether you want to take power for yourself, to help others, or to prevent someone else from taking it is irrelevant to me. I simply want to see your blood shed so that the world will no-longer be so painful a place. It is your very taint that makes me want your death. You have power, greater than armies, and yet nomatter how much good you do, there is evil. No matter how much wickedness and genocide you commit, there is still pain for those that live. You are innefficient.

Do not understand? Suffering then. Do you know the implications of the Devil-kind? Did you know that they existed before us, and will exist after us? They control the clockwork monstrosity that has the power to reset this very world when they deem we have bled enough. They need not do anything themselves, they simply wait, patiently, for us to reach some point. I have defeated one, I being the forgotten son of Will Knights, Rich. You may think my name means nothing, I am hundreds of years older than you, afterall. Thousands possibly, I've been locked down here for a millenium. I, however, have found that my undulating will cannot accept the gift bestowed by the defeat of these half-gods. As it is, they will soon come down on me and murder my body and spirit an infinite number of times. I have concealed this 'shard' of metal that is their heart. I concealed it from their findings, and they will hunt it relentlessly. I request it of some mortal to find this fragment. It is deep within the forge, I have only detailed the general location, for unknownst to most, the forge shifts constantly in shape and form. Where the shard lies now could move accross the continent by the time this letter reaches you.

Servants of the Devilikind flood this horrid place. Please, I have designated this letter with a wish spell, that it be delivered to the most powerful mortals on the continent. I do not know what will be brought of this, but my death is imminent. If you take this letter to heart, come to the forge, take the spark, and flee. One day the mortals must redeem this hole, but it is still overwhelming to all. Be fleet, for if I had not known when to run, I would have died a thousand times over. I know this, I've died enough as it is. Protect yourselves, please, I hope you understand.

-------



A map in a scrollcase is included with this letter, it shows the location, albeit known to you already, of one of the entrances to the Trollforge, and the original location of the divine spark-shard of the Night Troll.
 

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The continental map

(I didn't decide to place this in my campaign setting until recently. I'm just more familiar with it than anything. Anything you want to know, I'll inform you of. Any background elements you included are fine, I'll introduce them. That's the way I build upon this world, through use.)
 

Rearden, after reading the odd letter decides that he might wish some assistance in getting to the location quickly. Finding a temple to Gond (or the equivalent in this world- he is well liked by the priesthood) he describes the situation and asks for some assistance in getting to the Troll Fells so that he can enter the Troll Forge. Basically he'd like a wind walk spell.

If the priests cannot aid him, he will set off on foot (and take a LOOOONG time to get there).

buzzard
 

buzzard said:
Rearden, after reading the odd letter decides that he might wish some assistance in getting to the location quickly. Finding a temple to Gond (or the equivalent in this world- he is well liked by the priesthood) he describes the situation and asks for some assistance in getting to the Troll Fells so that he can enter the Troll Forge. Basically he'd like a wind walk spell.

If the priests cannot aid him, he will set off on foot (and take a LOOOONG time to get there).

buzzard
It's relatively easy to arrange this kind of transportation. The Greater Church of Free Worship (a conglomeration of good, neutral, and subdued evil dieties from many pantheons are all supported by the GCFW) can easily arrange for your transportation to arrive near the marked entrance.

So, are you going straight at that entrance, or another way around?
 

Rearden has always been a direct sort. He'll go in the way which has been indicated. [which, now that you ask, makes me feel paranoid]

buzzard
 

Upon reading the letter Malibeem is intrigued by several things. First, to be among the 20 most powerful on the continent...that is flattering; second, to meet others of this stature would be fun and perhaps some great contacts or advesaries could be met and it would be nice to know who is who; Divine Spark...that could be worth something....

With that Malibeem heads off to case the place. After several days at the local library to read up on the Trollforge, Malibeem goes to his friend Tallum, the local guildmaster.

"Hey Tallum, do you remember that time when I retrieved Cias' ring that you lost for you with no questions asked? I need some help with transportation here" He points to a place on the map hiding the actual entrance about 1 hours walk away from where he is pointing. "I need to be there with no questions asked today, and we'll call it even until I need to bail you out again ;) "

GE
 
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[OOC: Those of you that are still in, I've got one last request. Your characters are OK'd and I'm going to grandfather them into the new ruleset presented here. The thing is, can you 'copy' your characters from here to here for me? I wanted to 'clear out' any players that don't want to participate.]

Originally posted by Buzzard
Rearden has always been a direct sort. He'll go in the way which has been indicated. [which, now that you ask, makes me feel paranoid]

buzzard
Rearden, you find yourself crossing an arctic continent. Quite literally, this place is dead. Tundra and glaciers are nothing compared to this, this is sandstone and ice. The only movement you can catch are the occational scamperings of small lizards with stingers, two legs, and a maw of teeth. They move quickly back and forth over the place, occationally glancing up at you and then scampering away. A blizzard around this location is considerably more deadly than just the weather, but despite the calm atmosphere, it's not too utterly horrible.

(By the way, my world makes use of some tech skills, so I think it would be appropriate for you to have the Use Technological Device as a class skill if you want. Just tell me if you want to take me up on that offer.)

As you approach the known gateway, you see that it has two rather large guardians. Roughly 12 feet tall, these insectlike creatures look almost regal. It seems enough like a humanoid, has four sets of clawed arms, and it has a dark blue exoskeleton. They seem to be martial artists of some nature, as they are fighting in a style similar to that of a monk. Their exchange of blows seems to be done to subdue, however, and even as one trips the other, it lifts it back to it's feat.

Your roughly 200 feet away from these two creatures, with virtual concealment created by the bleak climate. The eyeless monsters you see seem to be fighting virtually without a sweat.

Originally posted by GoldenEagle
Upon reading the letter Malibeem is intrigued by several things. First, to be among the 20 most powerful on the continent...that is flattering; second, to meet others of this stature would be fun and perhaps some great contacts or advesaries could be met and it would be nice to know who is who; Divine Spark...that could be worth something....

With that Malibeem heads off to case the place. After several days at the local library to read up on the Trollforge, Malibeem goes to his friend Tallum, the local guildmaster.

"Hey Tallum, do you remember that time when I retrieved Cias' ring that you lost for you with no questions asked? I need some help with transportation here" He points to a place on the map hiding the actual entrance about 1 hours walk away from where he is pointing. "I need to be there with no questions asked today, and we'll call it even until I need to bail you out again "
Tallum looks over you, makes a few notes, then states, "Um... yes, I can make arrangements. I might not ever need to be bailed out, I recently came into a small fortune. An entire mineshaft that leads directly into the elemental plane of earth, it's rather impressive. But anyway, yeah, I can make arrangements. Just give me ten minutes."

After a debockle of his search for a scroll, he finds what he wants. He then grabs up a crystal ball and proceeds to search out the area. He then prepares the scroll and asks you simply, "are you ready?"
 

Veit Ungart received his message while he was sleeping, awakened by the sudden tingle of magic.

"Aye, a shard. Me people could use it."
Veit, one to act once he has decided something, moves to the outskirts of his underground hometown.
He first makes himself disappear (Invisibility 2) and then prepares a fly spell (Infuse Creature with Air 9, 180ft (Perfect) Fly speed) He takes off to the direction of the entrance.
 

creamsteak said:
[OOC: Those of you that are still in, I've got one last request. Your characters are OK'd and I'm going to grandfather them into the new ruleset presented here. The thing is, can you 'copy' your characters from here to here for me? I wanted to 'clear out' any players that don't want to participate.]

I'll get on that.

creamsteak said:

Rearden, you find yourself crossing an arctic continent. Quite literally, this place is dead. Tundra and glaciers are nothing compared to this, this is sandstone and ice. The only movement you can catch are the occational scamperings of small lizards with stingers, two legs, and a maw of teeth. They move quickly back and forth over the place, occationally glancing up at you and then scampering away. A blizzard around this location is considerably more deadly than just the weather, but despite the calm atmosphere, it's not too utterly horrible.

(By the way, my world makes use of some tech skills, so I think it would be appropriate for you to have the Use Technological Device as a class skill if you want. Just tell me if you want to take me up on that offer.)

I will swap out one of my craft skills for it. He would certainly take such a skill.

creamsteak said:

As you approach the known gateway, you see that it has two rather large guardians. Roughly 12 feet tall, these insectlike creatures look almost regal. It seems enough like a humanoid, has four sets of clawed arms, and it has a dark blue exoskeleton. They seem to be martial artists of some nature, as they are fighting in a style similar to that of a monk. Their exchange of blows seems to be done to subdue, however, and even as one trips the other, it lifts it back to it's feet.

Have I ever heard of such creatures? Also, does my general background knowledge give me an idea of whether or not these caves would be mostly dominated, or more specifically guarded by evil creatures? If I do not believe them to be evil I will attempt to parley. However, this does not mean that I will not have my weapon ready. If I believe the creatures to be evil, and I am reasonably certain I can beat them, I will simply move in and warn them out of my way, dispatching them if necessary.

buzzard
 


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