Eratta ... errata? corrections. whatever. ... SO MANY!

BVB said:
"It could be worse --" arguments aren't very useful. Like saying a sharp stick in your eye could be worse only because it wasn't set on fire first. Or having an elephant sit on your car could be worse only because you didn't fill your gas tank earlier that day. ... Let's just be happy that the failures visited upon us are sorta small and manageable, eh? What happened to "Could Be Better" standards of excellence?

(shrug) I guess gamers just have low expectations and don't mind buying mistakes.

or maybe we see some erors as less life changing than an elephant on our cars or a sharp stick in the eye. :)
 

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most gamers i know aren't writers. nor editors. nor even decent with language skills. ;)

most gamers i know have strong math, science, or arts backgrounds.

most gamers i know are lazy sobs. ;)

so it isn't surprising to find errors in the material they produce.
 

I don't know. I could take a stick to my right eye without it being life changing. I'd just wear a patch. It would be cool. And I would make more left turns.
 

After dealing with the overwhelming amount of editing errors in 2E, the 3E and 3.5E errors are nothing!

My favorite TSR error was on the back of the Chronomancer supplement, which warned of "Terrifying Monters" within.

What the heck is a monter? (I even looked inside to make sure there was no creature called a "Monter")

(And, the runner up was in part of the Encyclopedia Magica series, where someone did a find and replace with the word "Mage" to "Wizard". Sounds fine, but instead of a spell doing 2d6 points of "damage," it did 2d6 points of "dawizard".)
 


WotC is one of the few game companies that acknowledges it has errata. They take a lot of heat for it, as though the companies that don't post errata have produced perfection.
 

Consumers are notoriously accepting of error-riddled products. Just look at most software. Ever since the first software package came out with a "as is" license, we've been stuck with buggy software ranging from operating systems to word processors to games.
Food and drug safety regulations don't say that foods must be abolutely free of impurities, rather that they can't have more than a certain amount of impurity.

In some cases, error free products just can't be made with modern methods. Binding machines will screw up a few now and then. Printers will crinkle pages. Rat hair will get into the peanut butter machines.
But in some cases, products may be more error prone for various corporate policy reasons: short deadlines, savings on quality assurance resources, taking on excessive responsibilities, poor coordination of QA staff.
RPGs are in no way the worst offenders as far as these products go, nor should they be considered so, in part because the consequences of there being an error in the game is minor. Drug interaction checking software, drug manufacturing, brakes on a car - these are all examples of products that had damn well better work because the consequences are VERY high.

Let's keep all of this in perspective. We're just playing games. Sure, they're fun and we derive a lot of pleasure out of them. But we're not doing brain surgery and nobody's life is at stake. I'd like a more error-free product, yes. But I'm not going to go ballistic about it.
 

Lord of the Rings: Two Towers... Did anyone notice that the eyes of Legolas weren't blue as he is arguing with Aragorn at Helm's Deep.

That's making me angry. Really. So angry that I've even made this screenshot to prove my point:
lego.jpg

What were they thinking?

To top it off, director Peter Jackson tells us (in the audio commentary) that on some days actor Orlando Bloom couldn't wear his contact lenses, so they had to correct his eye color digitally. But this scene slipped them.

It's a million dollar movie making billions of dollars. But still such errors occur, forcefully ripping the film of any believability. Gross!

Point in fact: errors do occur, be it books, movies, software. For software there's patches, for roleplaying books there's errata. Mostly everything else will just stay flawed.
I salute anyone who tries to correct any errors ASAP. If the product in questions isn't usable due to errors that's another thing - but I don't see this being the case with d20 Modern.

(Just to make it clear: I'm not serious on this Legolas-issue. Not entirely ;) )
 

Like Legolas' eyes? Check out the Fangorn scene, and watch his elven brooch. It keeps switching sides.

It's hard enough editing a written or technical product; editing a written product that's also a technical product is a nightmare. I'm surprised there are as few errors as there are, given the small market and low margins. Not that I still wouldn't like to see fewer errors, but I'm not up in arms about it.
 


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