Zaruthustran
The tingling means it’s working!
Out of the box
I hope 4E is dramatically different than 3E. And I hope WotC truly embraces and leverages the Internet.
My wishlist: make 4E a subscription. You pay $x / month, and for that you get online access to continually-updated rules, character storage accessible from everywhere, an auto-calculating/auto-updating character sheet, spell lists that auto-generate a spellbook (including user-selectable fields for the spell lists), and so on. Put my game library online. In other words: I want to be able to take the books out of the equation*.
I mean, the other day I sat down to make a new character, a 6th level warforged fighter/artificer. I had to move from my (very large) dining room table to the FLOOR, because I had literally 8 books open at any one time: PHB, Eberron CS, Races of Eberron, Complete Fighter, Complete Adventurer, Heroes of Battle, Complete Arcane, Magic of Eberron... it was ridiculous. After 4 hours of sifting around, looking up feats and spells, forgetting just which book had what piece of information, having to sift through and find it again, I just gave up.
Screw that. I want everything online, all the feats and options at the click of a mouse; a program that shows me what's available and hides what's not, and that auto-calculates everything when I'm done. And I want this to be slick and professional and continually-updated, not some shady Excel worksheet compiled by fans.
The subscription should also include a mechanism for playing D&D online. Not "D&D Online (tm)", the action game from Turbine, but literally Dungeons & Dragons online. Meaning: a program with a virtual table/battlemap, dice roller, minis, etc. The DM can drag-and-drop from a library of terrain, or draw on the map directly. The characters (which are stored online, remember?) have all their modifiers and options available to players and the DM. The system auto-calculates things like flanking, cover, concealment, spell buffs, and other fiddly modifiers. It also includes built-in voice chat.
The D&D Online program should also come with a selection of virtual minis and an unlimited amount of generic counters in various sizes. WotC can then sell individual virtual minis, each of which comes with complete stats (stored in the same database as the characters) so that the program can calculate combat.
This is what I want. What I *don't* want is a huge pile of new books just like now only with "Third Edition" crossed out and "Fourth Edition" scrawled in.
-z
* not that books should go away. There *is* something to be said for leafing through a physical book. But make the book optional, and include a free trial month of the subscription with the book. Face it: these days the books are full of errors and contradictions (the game is just too big and complex), and there are so many books that it is impractical to own, much less use, them all. I know DMs who have had to invest in big piece of rolling luggage just to carry their game libraries to games. Ridiculous.
I hope 4E is dramatically different than 3E. And I hope WotC truly embraces and leverages the Internet.
My wishlist: make 4E a subscription. You pay $x / month, and for that you get online access to continually-updated rules, character storage accessible from everywhere, an auto-calculating/auto-updating character sheet, spell lists that auto-generate a spellbook (including user-selectable fields for the spell lists), and so on. Put my game library online. In other words: I want to be able to take the books out of the equation*.
I mean, the other day I sat down to make a new character, a 6th level warforged fighter/artificer. I had to move from my (very large) dining room table to the FLOOR, because I had literally 8 books open at any one time: PHB, Eberron CS, Races of Eberron, Complete Fighter, Complete Adventurer, Heroes of Battle, Complete Arcane, Magic of Eberron... it was ridiculous. After 4 hours of sifting around, looking up feats and spells, forgetting just which book had what piece of information, having to sift through and find it again, I just gave up.
Screw that. I want everything online, all the feats and options at the click of a mouse; a program that shows me what's available and hides what's not, and that auto-calculates everything when I'm done. And I want this to be slick and professional and continually-updated, not some shady Excel worksheet compiled by fans.
The subscription should also include a mechanism for playing D&D online. Not "D&D Online (tm)", the action game from Turbine, but literally Dungeons & Dragons online. Meaning: a program with a virtual table/battlemap, dice roller, minis, etc. The DM can drag-and-drop from a library of terrain, or draw on the map directly. The characters (which are stored online, remember?) have all their modifiers and options available to players and the DM. The system auto-calculates things like flanking, cover, concealment, spell buffs, and other fiddly modifiers. It also includes built-in voice chat.
The D&D Online program should also come with a selection of virtual minis and an unlimited amount of generic counters in various sizes. WotC can then sell individual virtual minis, each of which comes with complete stats (stored in the same database as the characters) so that the program can calculate combat.
This is what I want. What I *don't* want is a huge pile of new books just like now only with "Third Edition" crossed out and "Fourth Edition" scrawled in.
-z
* not that books should go away. There *is* something to be said for leafing through a physical book. But make the book optional, and include a free trial month of the subscription with the book. Face it: these days the books are full of errors and contradictions (the game is just too big and complex), and there are so many books that it is impractical to own, much less use, them all. I know DMs who have had to invest in big piece of rolling luggage just to carry their game libraries to games. Ridiculous.
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