DaveMage
Slumbering in Tsar
JoeGKushner said:Can we minimize them in rolling hit points, game abilities, and advancing hit points officially? Pretty please?
Sometimes I like using dice for ability scores.
Hit points I'd probably like better if it's half random and half set. For example, a barbarian's HP each level would be 1d6+6, a fighter's 1d5+5, cleric 1d4+4, etc. (With max HP at 1st level.)
I could probably live with fixed HP though.