Kae'Yoss
First Post
JoeGKushner said:Can we minimize them in rolling hit points, game abilities, and advancing hit points officially? Pretty please?
Actually, I don't mind it. I'll never use random rolling again, but it's not as if it's something that takes a lot of effort to change.
DaveMage said:Sometimes I like using dice for ability scores.
As I've seen people tearing games apart because they rolled godly (and didn't cheat, either) and completely dominated the game on low levels (and were very strong on other levels, too), I stick with point buy. I seldom saw the opposite case (someone rolling low), since that sort of thing was usually rerolled.
And for those who say PB takes longer: I don't think so. Usually, you'll have to roll in front of the DM, one at a time, and that takes some time. With PB, you go ahead and assign the stats - and you can do so at home.
And if you want some randomness, you can still do so:
There's the TDA method from Dragon where your scores depend on the cards (but are still confirming to the Point Buy method, since the random part is just assigning the stats).
You could do something similar with Dice:
Take a D6 and start rolling, adding up numbers in row. If you want, you can skip one or more, or roll more than one die at a time for stats. Add up the numbers rolled for each stat until the sum reaches the Point Buy Limit (If you roll too much, cut it down to size)
You can do this in row (Str, Dex, Con, Int, Wis, Cha, or starting somewhere in the row and going round) or with 6 stats you later assign.
Example
Say we want to roll in row. I want a tank fighter with 35 point buy, so I start with Str - and roll two times in a row for Str.
I get 6 and 3 -> 9. Dex gets 1. Con (rolled 2x again) 4 and 5, too. Int is skipped. Wis is 2. Cha 3.
Str 9
Dex 1
Con 9
Int 0
Wis 2
Cha 3
-----
24 Points.
I start again: 4 Str, 1 Dex, 3 Con, 0 Int, 0 Wis, 2 Cha.
Str 13, Dex 2, Con 12, Int 0, Wis 2, Cha 5
34 points.
Since you can't buy anything with 12 points, I just up it to 13.
That gives me Str 17, Dex 10, Con 17, Int 8, Wis 10, Cha 13.
You can play around with it a bit - this was just a quick idea.
Hit points I'd probably like better if it's half random and half set. For example, a barbarian's HP each level would be 1d6+6, a fighter's 1d5+5, cleric 1d4+4, etc. (With max HP at 1st level.)
I could probably live with fixed HP though.
That's neither here nor there, if you ask me (and if you ask me not, it's still neither here nor there).
I played with Average rounded up (d10 -> 6), 3/4 (d10 -> 7).
In my campaign setting (where I'd have changed the classes), I'd have gone with fixed hit points instead of HD. So a Rogue would get 4+Con per level, not 1d6+Con. You'd get double HP at 1st (1st level Rogue with Con 14: 12 HP).
Zaruthustran said:I hope 4E is dramatically different than 3E.
I hope not. The system is pretty damn great. Several details need fine tuning (and some need a complete overhauling, I give you that), but Since the game is not nearly as much a mess as AD&D 2e, it doesn't need to be scrapped and made again from scratch.
I'm no subscriber to the "if it ain't broke, fix it till it is" pholosophy.
My wishlist: make 4E a subscription. You pay $x / month,
If they turn D&D into Warcraft for Dice, I'm out. I don't want to be forced to pay money to keep using the stuff I already bought.
and for that you get online access to continually-updated rules, character storage accessible from everywhere,
How does that include my gaming room, where there is no computer and no internet connection? How does that include the lodge we often play in during summer? How does that work outside, where we also often play during summer?
How does that enable me to read the rulebook in the bed? I can live with falling asleep with the book - but not with the notebook.
I don't want to be forced to access the net to roleplay. I want books. Leave monthly subscriptions to Blizzard.
Further down, you write that you want to make the books optional. I think it's supposed to be the other way around: Make the electronic version optional. I don't even see the need for a monthly subscription. Get a free e-book with the book (every book has a serial key to unlock the books, and maybe a CD inlcuded), and get updates from the website - like you'd get errata.
The DB is a bonus.
I mean, the other day I sat down to make a new character, a 6th level warforged fighter/artificer. I had to move from my (very large) dining room table to the FLOOR, because I had literally 8 books open at any one time: PHB, Eberron CS, Races of Eberron, Complete Fighter, Complete Adventurer, Heroes of Battle, Complete Arcane, Magic of Eberron... it was ridiculous.
We had a character like this - always going through all books to find a spell or feat or PrC that makes the character even better.

I made a character the other day, too. I have 8 books here, too (PHB, DMG, FRCS, PGTF, Underdark, PHB2, CAdv, RotW). I made it sitting in front of my PC.
I think what you need is a better book organization during character creation

WotC can then sell individual virtual minis, each of which comes with complete stats (stored in the same database as the characters) so that the program can calculate combat.
You lost me for good at this point. Buying virtual minis? No way in all the lower planes.
I know DMs who have had to invest in big piece of rolling luggage just to carry their game libraries to games. Ridiculous.
I just declared my home the gaming place. BAM! Problem solved.