D&D 5E Escape the Underdark, Fear the Madness, and get Out of the Abyss - IC

Charwoman Gene

Adventurer
Atallia takes a spear, practicing with it half as a staff, half as a spear. "Yes, this will do nicely," she thought. She discards her stolen drow shortsword and picks up two waterskins.
 

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EarlyBird

Explorer
Finnan looks over the stuff and claims a water-skin and a belt pouch. He also takes the whetstone and sits down with it, pulling out his beloved tome he begins to examine the runes and compares them to the information in his tome.

After spending a couple hours comparing the runes on the stone with those found in the book, Finnan discovers the properties of the odd magical item.

[sblock=Augmentation Stone]
Once per day (long rest), this stone may be used to sharpen a melee weapon with the piercing or slashing qualities and then grant that weapon a +1 magic bonus to attack and damage rolls for the next 8 hours.

Eventually the stone will wear down, but from the looks of it that may be 10-12 months down the road.[/sblock]
 

TallIan

Explorer
Finnan

"Would anyone who likes to use pointy things to hit people with like this?" Finnan asks, explaining the Augmentation stone to whoever shows interest.

OOC: Finnan can't use the tentacle rod wither, so if anyone wants that, feel free.


[SBLOCK=MiniStats]
AC: 13 (DEX) or 16 (Mage armour)
HP: 27 HD: 4/4

Offence:
Eldritch blast: +5 120ft 1d10+3F
Dagger: +5 5 1d4+3P OR +5 20/60 1d4+3P

Spells:
Cantrips: frostbite, prestidigitation; light, mage hand, spare the dying; magic stones; Eldritch Blast, Friends
0/1 Level 1: Mage armour
1/2 level 2: dissonant whispers, arms of hadar, phantasmal force, mirror image, mind spike
Rituals: Detect Magic, Ceremony
[SBLOCK]
 

FitzTheRuke

Legend
Grudach looked at the stone, "Might sharpen this crazy glaive up nice. I'll take it."

He shrugged, taking the Augmentation Stone from Finnan with a kind nod.
 




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