Sepulchrave II
Legend
One of the things that occurs to me regarding esoteric seeds is that, if need be, they can be balanced on the basis of their prerequisite epic feats, rather than by factors within the seeds themselves.
This is an extreme example of such an idea; it presupposes a Magnificat feat (the exact details of which are hazy) and a corresponding 'Word and Aura' feat - with a more satisfatory name, yet to be contrived.
The genesis spell costs 5000 XP and has a 1-week casting time, suggesting to me that the 30 or so factors required to bring it down to 1 action and eliminate the XP cost are perfect for an epic feat; furthermore, with both Magnificat and the 'Word and Aura' feats as prerequisites, the [genesis] seed could include another 10 factors above and beyond that (a highly specific feat with strict prerequisites would be required to gain access to it). I think that this major flexibilty would be enough to eliminate the 1 foot per day growth present in the genesis spell, making the creation of the plane to its fullest extent instantaneous.
I've included a [life] or [ensoul] descriptive seed option for introducing mundane life - it would be nice if there was also a druidic route to access [genesis].
[Genesis] (Esoteric)
Conjuration (Creation)
Root Spell: Genesis
Preferred Mitigation: Extended casting time, XP burn
Components: V, S
Casting Time: 1 standard action
Range: 180 ft.
Effect: A demiplane with a radius of 180 ft., coterminous with the Ethereal Plane, centered on your location
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
You create a finite plane with limited access: a demiplane. You can only cast this spell while on the Ethereal Plane. The demiplane is formed immediately to its full extent.
Factors: To create a demiplane which is coterminous with a different transitive plane (such as the Plane of Shadow), increase the Spellcraft Prerequisite by +4. To create a demiplane which is coterminous with a nontransitive plane (such as the Elemental Plane of Earth), increase the Spellcraft Prerequisite by +6. In each case, you must be on the relevant plane with which the demiplane will be coterminous when the spell is cast.
Mitigating Factor: If you use the [genesis] seed to create a demiplane which grows at a rate of 1 foot per day to its maximum range instead of instantly forming, reduce the Spellcraft Prerequisite by -10.
Factor: You may increase the initial radius of the demiplane by 180 ft. for each +3 increase in the Spellcraft Prerequisite.
You determine the environment within the demiplane when you first cast a spell developed with [genesis], reflecting most any desire you can visualize. You determine factors such as atmosphere, water, temperature, illumination, and the general shape of the terrain.
Factor: By including either the [life] or [ensoul] seed as a descriptive seed (each at +6SP) in a spell developed with the [genesis] seed, you may introduce a natural ecosystem of your choosing which includes plants and normal animal life. The ecosystem will thrive within the limits of the demiplane. The creation of sapient or unusual life requires the development of a separate epic spell.
A spell developed with the [genesis] seed is stackable: you can continue to cast the spell to enlarge the demiplane, adding an additional radius equal to the initial radius of the demiplane each time.
This is an extreme example of such an idea; it presupposes a Magnificat feat (the exact details of which are hazy) and a corresponding 'Word and Aura' feat - with a more satisfatory name, yet to be contrived.
The genesis spell costs 5000 XP and has a 1-week casting time, suggesting to me that the 30 or so factors required to bring it down to 1 action and eliminate the XP cost are perfect for an epic feat; furthermore, with both Magnificat and the 'Word and Aura' feats as prerequisites, the [genesis] seed could include another 10 factors above and beyond that (a highly specific feat with strict prerequisites would be required to gain access to it). I think that this major flexibilty would be enough to eliminate the 1 foot per day growth present in the genesis spell, making the creation of the plane to its fullest extent instantaneous.
I've included a [life] or [ensoul] descriptive seed option for introducing mundane life - it would be nice if there was also a druidic route to access [genesis].
[Genesis] (Esoteric)
Conjuration (Creation)
Root Spell: Genesis
Preferred Mitigation: Extended casting time, XP burn
Components: V, S
Casting Time: 1 standard action
Range: 180 ft.
Effect: A demiplane with a radius of 180 ft., coterminous with the Ethereal Plane, centered on your location
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
You create a finite plane with limited access: a demiplane. You can only cast this spell while on the Ethereal Plane. The demiplane is formed immediately to its full extent.
Factors: To create a demiplane which is coterminous with a different transitive plane (such as the Plane of Shadow), increase the Spellcraft Prerequisite by +4. To create a demiplane which is coterminous with a nontransitive plane (such as the Elemental Plane of Earth), increase the Spellcraft Prerequisite by +6. In each case, you must be on the relevant plane with which the demiplane will be coterminous when the spell is cast.
Mitigating Factor: If you use the [genesis] seed to create a demiplane which grows at a rate of 1 foot per day to its maximum range instead of instantly forming, reduce the Spellcraft Prerequisite by -10.
Factor: You may increase the initial radius of the demiplane by 180 ft. for each +3 increase in the Spellcraft Prerequisite.
You determine the environment within the demiplane when you first cast a spell developed with [genesis], reflecting most any desire you can visualize. You determine factors such as atmosphere, water, temperature, illumination, and the general shape of the terrain.
Factor: By including either the [life] or [ensoul] seed as a descriptive seed (each at +6SP) in a spell developed with the [genesis] seed, you may introduce a natural ecosystem of your choosing which includes plants and normal animal life. The ecosystem will thrive within the limits of the demiplane. The creation of sapient or unusual life requires the development of a separate epic spell.
A spell developed with the [genesis] seed is stackable: you can continue to cast the spell to enlarge the demiplane, adding an additional radius equal to the initial radius of the demiplane each time.
Last edited: