D&D General Every Tavern should be a franchise!

Inspired by the saying that every city is a theme park, every tavern/inn should have a feeling that reflects the location and the popular character. Fast food franchises, for example, reflect this.

Can you imagine going into a tavern and finding it suspiciously familiar to a 1970s McDonald's, complete with the pocket dimension plot hook to McDonaldLand?

You enter a tavern, and it is a Chuck E Cheese, with singing golems and bizarre miniquests.

What restaurants would make great places to set up and/or be the basis for an adventure, and how would you put it in your game?
 

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Nice. I had a roughly similar idea from reading some early Discworld novels. The interdimensional shop or whatever it's called. Instead of it being franchises, it's all one store with doors that lead to different towns. Think Howl's Moving Castle.
 


Like for my own Hodgepocalypse, I created two:

Mercer's Messkit: Essentially an alternative Tim Hortons, but instead of being based on a dead hockey player, it's based on a dead soldier that may or may not be based on Rick Mercer. :p

Megamoose Fun Emporium: I created my pre-Hodgepocalypse cartoon, "Megamoose and Friends, " which did many of the old, legally distinct versions of the old Bullwinkle's restaurants. After the Apocalypse, the Cybercult, an obsessed mechanical cult, rebuilt and reopened them as a means of "family-friendly entertainment." Family-friendly means smash TV-like arenas that are fun for the whole family. :D
 

Probably not what you are looking for but the closet I come to this is that every campaign will have a Black Lobster tavern that the party will visit at some point. They may be different cities or countries, or even completely different campaign settings but there will always be a Black Lobster tavern. Not the same one and with different staff but the sign outside and the name as the same.
 

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