I've been leading my players toward a city of high magic for some adventure, and I'm looking for some ideas of "mundane" magic items. To date, my campaign's magic-level has been lower-than-average. My players are all around 6th to 7th level, and each has one or two magic items, and not everyone has a +1 weapon, yet.
However, what I'm looking for are Wow! items that my players (and their characters) will think are really cool, but don't really affect game-play much. I'd like things that a society built on higher magic would use as everyday benefits, or as signs of affluence.
For instance, shoes that allow one to "hover" an inch above the ground, but don't provide true levitation. Or tunics/vests that magically re-weave/re-color themselves based on the mood of the wearer (mood vests!).
Inside homes and businesses, I'd like to see things like kitchen "appliances" that keep food cold
and such. Things that PCs would never have seen before and are really cool!
I'm hoping for contributions along the lines of what people like SHARK might come up with. Any ideas? Please post them! The more I have, the better. I want this city to seem very strange and unique for my players to visit.
Thanks!
However, what I'm looking for are Wow! items that my players (and their characters) will think are really cool, but don't really affect game-play much. I'd like things that a society built on higher magic would use as everyday benefits, or as signs of affluence.
For instance, shoes that allow one to "hover" an inch above the ground, but don't provide true levitation. Or tunics/vests that magically re-weave/re-color themselves based on the mood of the wearer (mood vests!).
Inside homes and businesses, I'd like to see things like kitchen "appliances" that keep food cold

I'm hoping for contributions along the lines of what people like SHARK might come up with. Any ideas? Please post them! The more I have, the better. I want this city to seem very strange and unique for my players to visit.
Thanks!