Dredan
First Post
Swedish: Couple things, DM'n for over 10 years and playing for over 20 years, there is a few things about evil campaigns (if the characters are actually evil and want to play evil), first evil party's will attack each other and kill each other unless they are
A) Lawful evil
B) some other evil alignment but have a common goal with the part, but still the Chaotic evil will kill whenever it suits him, for no rhyme or reason other then for the pure joy of it, and well the Neutral evil is just evil incarnate itself, its purely selfish, driven but whatever goal and will use and discard whenever anyone of any power starts either getting stronger or is no longer needed. If evil is played correctly the party probably will not stay together long either because power struggles within the group or you have the lawfuls maintaining some order or keeping the other evils in check out of brute force.
Most of the evil campaigns listed above aren't evil....they are trying to be evil but they are still doing some sort of flavor of "good" help this thing, rescue this for that, true evils would take what they want, subjugate ones that can be forced and neutralize others that are in the way.
Usually the evil campaigns work well for short term campaign goals to establish a force of evil in the campaign and it is a good segway for players to try it out and then have them build a party of neutrals and good and let them try to fix the evil in the area. What this allows is the party to play together without killing each other off and occasionally when the good party comes across this evil its actually one of their other characters that they can use to fight against the party. Its quite entertaining. One suggestion as a DM when doing this, is if the good party runs across one of the players evil characters..that player has a choice, give the DM one of the character sheets, evil or good player to play as an NPC, that way the player can play evil or good that night and either way he will be fighting to save his character!
Final note and shameless plug...your group played d20 modern as well as 3.5 setting. Check out the campaign setting we published. It is a mixture of your Traveller/D20 modern and 3.5 DnD. This campaign setting puts it all into one setting. The evil race of the setting can be played by players and it goes into great detail on how the evil race is, how they become evil, and how the futuristic and fantasy mix together. The setting exists in a material plane nested between the positive and negative planes so there is both influences from these planes here. Its a complete work up of new races, prestige classes and over 75 worlds to choose from in the plane. Some are more modern worlds and others are more DnD barbaric as the technology side views them.
It comes equipped with new spells, deities (evil and good) items, equipment magic and technology based.
The PDF is for sale for only $9.99 but if you purchase the book, email me specifically and I will send you though full PDF version for free with a few other goodies. Only reason I am posting this is this setting would be a perfect fit for your players and they wouldn't need to learn a new system, its still 3.5. If you have any questions or want a few tidbits to preview, email me or send me a message.
Regards
A) Lawful evil
B) some other evil alignment but have a common goal with the part, but still the Chaotic evil will kill whenever it suits him, for no rhyme or reason other then for the pure joy of it, and well the Neutral evil is just evil incarnate itself, its purely selfish, driven but whatever goal and will use and discard whenever anyone of any power starts either getting stronger or is no longer needed. If evil is played correctly the party probably will not stay together long either because power struggles within the group or you have the lawfuls maintaining some order or keeping the other evils in check out of brute force.
Most of the evil campaigns listed above aren't evil....they are trying to be evil but they are still doing some sort of flavor of "good" help this thing, rescue this for that, true evils would take what they want, subjugate ones that can be forced and neutralize others that are in the way.
Usually the evil campaigns work well for short term campaign goals to establish a force of evil in the campaign and it is a good segway for players to try it out and then have them build a party of neutrals and good and let them try to fix the evil in the area. What this allows is the party to play together without killing each other off and occasionally when the good party comes across this evil its actually one of their other characters that they can use to fight against the party. Its quite entertaining. One suggestion as a DM when doing this, is if the good party runs across one of the players evil characters..that player has a choice, give the DM one of the character sheets, evil or good player to play as an NPC, that way the player can play evil or good that night and either way he will be fighting to save his character!
Final note and shameless plug...your group played d20 modern as well as 3.5 setting. Check out the campaign setting we published. It is a mixture of your Traveller/D20 modern and 3.5 DnD. This campaign setting puts it all into one setting. The evil race of the setting can be played by players and it goes into great detail on how the evil race is, how they become evil, and how the futuristic and fantasy mix together. The setting exists in a material plane nested between the positive and negative planes so there is both influences from these planes here. Its a complete work up of new races, prestige classes and over 75 worlds to choose from in the plane. Some are more modern worlds and others are more DnD barbaric as the technology side views them.
It comes equipped with new spells, deities (evil and good) items, equipment magic and technology based.
The PDF is for sale for only $9.99 but if you purchase the book, email me specifically and I will send you though full PDF version for free with a few other goodies. Only reason I am posting this is this setting would be a perfect fit for your players and they wouldn't need to learn a new system, its still 3.5. If you have any questions or want a few tidbits to preview, email me or send me a message.
Regards