I think every one knows my soapbox, define what is evil in your game and build your world myth around it...and let your players know it.
Lord of Light by Roger Zelzany, had an interesting take on it, what does socity find ugly and horrid? I see this as the vilianfing or making taboo a subject and try to base it around the gods I use in my games.
So, some examples (you can see relations in the real world)
If you and your players know what evil is the more interesting your games can be.
Lord of Light by Roger Zelzany, had an interesting take on it, what does socity find ugly and horrid? I see this as the vilianfing or making taboo a subject and try to base it around the gods I use in my games.
So, some examples (you can see relations in the real world)
- Slavery & mind control = evil
- Canibism = evil
- Orcs = evil -- Note: killing orcs is NOT an evil act because they are evil
- Cold Blooded Murder = evil but not against anything defined as evil, because then you are doing good
- God X = evil
- Worship of God X = evil -- killing worshippers of god X is NOT an evil act because they are evil
If you and your players know what evil is the more interesting your games can be.