Drakknyte32
First Post
In the red mist that is now the DeathBringers mind one thought stands out. Spoken in the voice of the Lich King
~You must kill the army of good, that is all you exist for~
And he would. He would destroy these pitiful mortal fools that dared to defy his master. He would make them all pay for his death.
But he must be cautious. They had beaten him once before because he thought he was invincible, he must not fail his King like that again. He would not fight the wizards on his own, but he would destroy the rest of the city.
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Since it's kind of hard to post round by round actions when you don't know how the environment is responding, If it's okay I would like you to make my actions for me until something comes up that I need to decide on. In other words, until my strategy stops working.
Heres how I plan to fight.
For reference the wizards mean the two high leveled generals that killed me and the druid. Sorcerors mean the low-level troops that know magic missile.
1. Avoid the wizards. I have obscenely high spot and listen checks so I should notice them if they are near me. If they ever get within 200 feat of me go underground and move away, period. Never go up if I think they are in the area. They are my biggest threat and I don't want to fight them. They can't be everywhere in the city.
2. Move around a lot. I have a high move speed and am unobstructed by obstacles. I should never stay in the same place for more than one round. I want to spread throughout the entire city when I fight.
3. Use cover/concealment. I should spend most of my time underground or hiding. Never let them see you until you strike and don't strike if they see you. As soon as I strike I should go back to hiding, using my round 2 action as often as possible.
4. Pick random targets. Never let them know who you are after. 1 round go after soldiers, the next round go after civilians. Sometimes attack people out in the street and sometimes attack them if they are in a building. Occasionaly use your breath weapon to burn down wooden buildings or supplies. The only things you shouldn't attack are the wizards or sorcerors too spread out to kill in 1 round.
5. Keep up your hp's. When you are only facing a few targets use energy drain instead of your breath weapon. Temp hp's last for 1 hour so I should be able to boost myself fairly well with this. You should never use this if you can't kill all the targets in 1 round however.
6. Be patient. I won't get tired so if I have to wait a few minutes before I show myself to ensure it's safe then I will do so. A couple of minutes is preferable to 2d4 days.
7. If you are unsure just post and ask me. If they come up with some way to counter me just describe what they do and I will come up with new actions.
Sorry if this is more work for you but I tried to describe my actions well and this should speed up combat immensely. Just be sure to mention how well it goes
.
EDIT: I guess I didn't mention it but I will mostly be using my fire breath, with the occasional blast of the other one. Low level warriors aren't likely to survive 6d10 damage even if they do make their save.
~You must kill the army of good, that is all you exist for~
And he would. He would destroy these pitiful mortal fools that dared to defy his master. He would make them all pay for his death.
But he must be cautious. They had beaten him once before because he thought he was invincible, he must not fail his King like that again. He would not fight the wizards on his own, but he would destroy the rest of the city.
--------------------------------------------------------------------------
Since it's kind of hard to post round by round actions when you don't know how the environment is responding, If it's okay I would like you to make my actions for me until something comes up that I need to decide on. In other words, until my strategy stops working.
Heres how I plan to fight.
For reference the wizards mean the two high leveled generals that killed me and the druid. Sorcerors mean the low-level troops that know magic missile.
1. Avoid the wizards. I have obscenely high spot and listen checks so I should notice them if they are near me. If they ever get within 200 feat of me go underground and move away, period. Never go up if I think they are in the area. They are my biggest threat and I don't want to fight them. They can't be everywhere in the city.
2. Move around a lot. I have a high move speed and am unobstructed by obstacles. I should never stay in the same place for more than one round. I want to spread throughout the entire city when I fight.
3. Use cover/concealment. I should spend most of my time underground or hiding. Never let them see you until you strike and don't strike if they see you. As soon as I strike I should go back to hiding, using my round 2 action as often as possible.
4. Pick random targets. Never let them know who you are after. 1 round go after soldiers, the next round go after civilians. Sometimes attack people out in the street and sometimes attack them if they are in a building. Occasionaly use your breath weapon to burn down wooden buildings or supplies. The only things you shouldn't attack are the wizards or sorcerors too spread out to kill in 1 round.
5. Keep up your hp's. When you are only facing a few targets use energy drain instead of your breath weapon. Temp hp's last for 1 hour so I should be able to boost myself fairly well with this. You should never use this if you can't kill all the targets in 1 round however.
6. Be patient. I won't get tired so if I have to wait a few minutes before I show myself to ensure it's safe then I will do so. A couple of minutes is preferable to 2d4 days.
7. If you are unsure just post and ask me. If they come up with some way to counter me just describe what they do and I will come up with new actions.
Sorry if this is more work for you but I tried to describe my actions well and this should speed up combat immensely. Just be sure to mention how well it goes
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
EDIT: I guess I didn't mention it but I will mostly be using my fire breath, with the occasional blast of the other one. Low level warriors aren't likely to survive 6d10 damage even if they do make their save.
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