LostSoul
Adventurer
In my game, I allow everything supernatural to detect as "Evil". The Detect spells don't really detect Evil, just the supernatural. So Celestials and "good" supernatural creatures are Evil. I also let Smite and Holy weapons work against all supernatural creatures. So a Paladin can Smite a Celestial.
And this has worked fine over the past six or eight years.
If you have the gate open for 8 hours, you can cover that entire time with 4 3rd level Wizards (with Int 11). I guess it depends on your reading of the Detect spells (what happens when somebody new enters an area you've been focusing on), though.
And this has worked fine over the past six or eight years.
Umbran said:Next would be cost - even as a first level spell, the cost of enough detect Law or Good spells to check everybody would be prohibative. Lots of people enter a city.
If you have the gate open for 8 hours, you can cover that entire time with 4 3rd level Wizards (with Int 11). I guess it depends on your reading of the Detect spells (what happens when somebody new enters an area you've been focusing on), though.