Very true. Heck, if you couldn't find a demon and devil that looked like brothers in earlier editions, you really weren't trying very hard.Hussar said:D&D has long survived lots and lots of creatures that look pretty darn similar. Heck, thirty years of balors and pit fiends that looked pretty much identical wasn't a problem, why is this?
This.Hussar said:D&D has long survived lots and lots of creatures that look pretty darn similar. Heck, thirty years of balors and pit fiends that looked pretty much identical wasn't a problem, why is this?
Actually, I am having a hard time understanding the argument that the new angels look too much like archons. They have different abilities, different attack energy types, different appearances, are from different sources and seem to serve completely different sets of beings. How much more different do you want them?lutecius said:Was that sarcasm or are you seriously arguing that the new angels don't look somewhat elemental and very similar to archons?
Korgoth said:Are you sure? Let A be a Rimehammer and X be the unlucky target, and * be an ice square:
*****
*AXA*
*****
X cannot shift because all of his options are difficult terrain. X has a move of 2, so he can at most move 1 square in any direction (provoking 2 OAs in the process).
hong said:Ice, ice archon hammer time!
Conceptually, they're not that interesting. They're just elemental humanoids in armor who deal damage of their innate element.Scholar & Brutalman said:I don't have any problem with the Archons looking a lot like Angels: according to their fluff, they were created as cheap knock-offs of Angels by the Primordials.
I don't think they're really that interesting as monsters, though.
Absolutely! Some of the Old Testament angelic types would fit right in with the D&D creatures from the Far Realms...JohnSnow said:The first words uttered by every angel that appears in the bible are, roughly, "don't be afraid." Call me nuts, but I hardly think this means they're inoccuous looking.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.