Fallen Seraph
First Post
Probably just a loose term.Minigiant said:Two blades.
Aw man, I like axe and mace.
Stormwardens = minionbane, I like.
Probably just a loose term.Minigiant said:Two blades.
Aw man, I like axe and mace.
Stormwardens = minionbane, I like.
Pistonrager said:Have you forgotten already? stat mods are based on level as well as the actual stat. by the time you get that ability at 11th level(mods increase by 1/2 per level so +5 then and it only gets better...). and with a 16-20 int to start... we're talking 1d8+10 or easily up to +14, when you first get the ability.
plus all the other stacking things that people posted already...
Very powerful... even more so since you can choose the element to use and hit a vulnerability.
Well, all of the Stormwarden Mechanics say things like "You must be wielding two melee weapons." or "(main weapon and off-hand weapon), two attacks per target", and never mentions "blades", so it's probably (hopefully) just fluff.Minigiant said:Two blades.
Aw man, I like axe and mace.
Stormwardens = minionbane, I like.
That One Guy said:Shadow Assassin's coolness is that his AP thing carries over until the end of his next turn.
Kordeth said:We haven't actually seen this born out by any official rule, and in fact it's directly contradicted by all the monster stats we've seen so far.
I'm pretty sure this is wrong. Characters get half their level to attacks, defenses and skills (and possibly initiative), not to the base stat bonus itself, which is used unmodified for damage, healing surges and other things. The number in monster stats is the monster's untrained skill modifier.Pistonrager said:Have you forgotten already? stat mods are based on level as well as the actual stat. by the time you get that ability at 11th level(mods increase by 1/2 per level so +5 then and it only gets better...). and with a 16-20 int to start... we're talking 1d8+10 or easily up to +14, when you first get the ability.
plus all the other stacking things that people posted already...
Very powerful... even more so since you can choose the element to use and hit a vulnerability.
Colmarr said:Shadow Assassin applies until the start of the PCs next turn, not the end.
If it was the end, I'd be less worried by the different wording of the power.
Colmarr said:Shadow Assassin applies until the start of the PCs next turn, not the end.
If it was the end, I'd be less worried by the different wording of the power.
Torchlyte said:That's like saying...
Ultimate Rogue Power 20
You run up to someone and, like a camel, stab them in the face.