Excerpt: Weapons (MERGE)


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Having different sized weapons, created specifically for creatures of a certain size, seems simpler and more believable than what they are proposing. Instead of remembering if a certain weapon can be used by a small creature or if they have to wield it a certain way without gaining a specific benefit some other character would, it would be easier if they just made weapons for different sized users that all followed the same rules (3.5 style).
 


Alkiera said:
Just because they said you can't TWF in one round without a power... we also know that some feats grant powers. Why can't the Two Weapon Fighting feat in 4E grant an at-will power that lets you use both in one round? I don't think it's been ruled out yet.

I don't think that TWF will be accessible via feats, unless you mean multi-classing feats. We know the ranger has it, but who know about the other classes (I can see them being higher level powers so as not to step too much on the ranger's toes).
 

Lizard said:
Sigh.

Apparently, in the name of the Great God Simplicity. every Halfling blacksmith has been slain, forcing them to make do with human-made weapons.

A pity, since otherwise, the 4e weapons system is pretty nice.

"Small: This property describes a two-handed or a versatile weapon that a Small character can use in the same way a Medium character can. "
Halflings blacksmiths create small weapons.
 

Stalker0 said:
In the old 4e articles, they mentioned how weapon had certain properties innately, like hammer using con in some fashion, and swords being faster.

I think that's gone away as the game has evolved. There may be powers and feats that enhance weapons, but I don't the difference between weapons will be as innately broad as we first thought.

The fact that high crit weapons scale with level is pretty cool.

I had the same thoughts, but I think we weren't given the full information before. I'm thinking that it isn't the hammer that uses Con, but rather a power that uses Con has the Hammer descriptor. So there will be differences between a sword and hammer fighter, but it will be because of their power selection, which is dependent on the weapon they want to use.

Could be cool. Somewhere recently there was a post that mentioned certain feats or powers will allow a PC to "push" an enemy an additional square when using a spear. Likely that means there is a power with the Spear descriptor that pushes enemies.
 


neceros said:
Hah. I don't see a problem with only allowing one attack a round: You're still wielding two weapons, you just only have time for one swing before the other person decides to attack you back.

Right? :P
That's what I said back them, i'd have no problem with such a rule.
It came out to be the 4e rule afterall.
 

Shroomy said:
What I find the most interesting is the comments about weapon groups and powers, which immediately reminded me about the sneak attack power from the Rogue preview



So, the sneak attack weapon choices are not as limited as first they appeared since all three weapons mentioned in the powers are actually groups. It also looks like the rogue is also proficient in at least one weapon from each group: dagger (light blade), shuriken (light blade), hand crossbow (crossbow), sling (sling), and short sword (light blade).

My guess is that there would now be feats that allow you to expand the weapon groups used for sneak attack, and another set of feats that allow you get specific proficiencies with each weapon.

I agree. I feel like the post was filled with tiny goodies. I would've liked an example of more stuff... but it's enough to make me hopeful. I'm hoping that there's a feat that allows con to be used towards axe/hammer types. The whole... double grouping thing is really sweet. I also like that more full list of weapon properties.
 

Interesting article. I'm a fan of weapon groups, so I'm happy to see them in 4E. I'm kind of dissapointed that the preview didn't show the numbers for any actual weapons though. I was hoping to see something like the earlier Pick preview, but with explanations for exactly what each column in the chart means, and maybe the flavor text that goes along with the weapon.

Oh well. Only a few more weeks, right?
 

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