D&D 5E Exhaustion for old 1e undead level drain

Lanefan

Victoria Rules
If you can p.m. the raw data, actually class and levels lost for each character played instead of the sums, I could give you a better breakdown using your three groups.
The raw data is in a whacking great Excel file which has various info from non-1e-related games mixed in it as well and far more for each character than just levels lost. :) I could try to strip it down to just what you need but it'd take a while; if I get to that point I'll p.m. you for an email address to send the file to.
 

log in or register to remove this ad

DND_Reborn

The High Aldwin
I could try to strip it down to just what you need but it'd take a while; if I get to that point I'll p.m. you for an email address to send the file to.
Sure, whenever you get around to it, if you do.

All I really need at this point is: Class, Level, and Levels Drained; for each PC.

For the MC's if you include all classes and levels for each class, I can try to sort them into the appropriate group as well.
 

Lanefan

Victoria Rules
Sure, whenever you get around to it, if you do.

All I really need at this point is: Class, Level, and Levels Drained; for each PC.

For the MC's if you include all classes and levels for each class, I can try to sort them into the appropriate group as well.
Might as well accept you're not going to get character levels; to look up many hundred characters one by one in the game logs to see what each one's finishing level was is beyond even my tedium threshold; and for some of the campaigns that don't have online logs that info isn't even available. :)
 

DND_Reborn

The High Aldwin
Might as well accept you're not going to get character levels; to look up many hundred characters one by one in the game logs to see what each one's finishing level was is beyond even my tedium threshold; and for some of the campaigns that don't have online logs that info isn't even available. :)
🤷‍♂️ No skin off of my back.

I just thought if you could tally the number of levels lost, you could find the levels of the PCs as well. But if it is that much work, I wouldn't bother, either.

Going back to your groups for FL, ML, and BL:

Front-line: Fighter, Ranger, Paladin, Cavalier, WarCleric
Mid-line: Cleric, Thief, Assassin, Bard, Monk
Back-line: MagicUser, Illusionist, Necromancer, NatureCleric

There is a significant difference between each paired group (FL/ML, FL/BL, ML/BL), even when you compensate for the two outlier classes (Monk and Necromancer), significance remains for each paired group EXCEPT ML/BL.
 

dmgorgon

Explorer
It's not terrifying, it's annoying as hell and totally stops the fun since you become unable to finish the adventure. This was our real experience in I6. It really was a stupid module, with sentences like "Strahd attacks a single PC for 5 melee rounds, then leaves." Since it's for levels 5-7, that's one dead PC, and even if he survives, he is unable to do anything in the rest of the adventure. And I'm not speaking of the number of vampires, wraiths and banshees in the rest of the castle.

So no, it was a very bad mechanic even when used sparingly, and even worse in Ravenloft.
He can make a new character or the party can quest to have him restored some how (restoration is a spell no?). Actually, I think there might even be a sword +1 with wish in that module. It's all part of the fun.

Fighting a foe like Strahd is not something any group of PCs should take lightly. Such actions need to be carefully planned well in advance. How did they put themselves in that situation in the first place? What magical protections did they not have? Negative Plane Protection is only 3rd level and it should have been cast. Not to mention all the typical vampire slaying tactics that must be employed. My players would probably spend an entire session or two just planning an attack on Strahd.

When a game system doesn't allow the PCs to make use of preceptory magic and strategies against a foes weaknesses it becomes very dull and boring. I personally can't stand game systems that are strictly products of the mechanics. Which is why I do prefer 2e for D&D. It's encourages a different play style and it takes cunning and strategy on the part of the PCs to be successful. And yes, you have to embrace the suck sometimes, but that's all part of the game.
 

Lyxen

Great Old One
He can make a new character or the party can quest to have him restored some how (restoration is a spell no?). Actually, I think there might even be a sword +1 with wish in that module. It's all part of the fun.

Fighting a foe like Strahd is not something any group of PCs should take lightly. Such actions need to be carefully planned well in advance. How did they put themselves in that situation in the first place? What magical protections did they not have? Negative Plane Protection is only 3rd level and it should have been cast. Not to mention all the typical vampire slaying tactics that must be employed. My players would probably spend an entire session or two just planning an attack on Strahd.

When a game system doesn't allow the PCs to make use of preceptory magic and strategies against a foes weaknesses it becomes very dull and boring. I personally can't stand game systems that are strictly products of the mechanics. Which is why I do prefer 2e for D&D. It's encourages a different play style and it takes cunning and strategy on the part of the PCs to be successful. And yes, you have to embrace the suck sometimes, but that's all part of the game.

This is very interesting, but honestly, you should know what you are speaking of. Ravenloft came out for AD&D1, and there was no Negative Plane Protection then, since Unearthed Arcana was only published 2 years later. Moreover, what do you mean "should have been cast" ? How many characters in a party ? How many 3rd level slots does a cleric have ? How many hours in a day ? So how much of your party can you protect ? F*** all, that is what you can protect.

As for planning an attack on Stradh, most levels were lost before even finding him. There are level draining undeads all over the place, including random encounters like 1-4 vampires ! At level 5-7 ! Or 2d6 wraiths ! Or 2d8 Wights ! And this on top of all the encounters planned anyway. Come on, it's absolutely ridiculous.

And yes, there is a sword +1 with a wish, in a random crypt, and there are 40 crypts with random surprises in there like a banshee that forces the whole party to save vs. death, three hellhounds that burn to a crisp the characters in front, 1 vampire, 2 spectres, 1 ghost... And you can't even rest since Stradh is hunting you...

And the players planning an assault against Stradh... If you play him like a vegetable, yeah, right, have all their plans succeed, but it's not how he is supposed to be played either: "Strahd chooses when he attacks. Strahd is supposed to be a genius, play him as one. Whenever he is aware of the PCs' positions, he is allowed to make an attack how and where he wants. His attacks must be timed to be most advantageous to
him. To do that, Strahd must move around during the adventure. However, he can always be found in the place determined in Fortunes of Ravenloft. It is your responsibility to see that the vampire uses his abilities to his greatest advantage. 2. Strahd knows when to withdraw. He knows when he is in over his head. If he is losing a battle he becomes gaseous, polymorphs into a wolf or bat, and/or summons other creatures to guard his retreat."

After that, 2e is the worst edition ever in my eyes (for the game system, not the settings which were the best), a rehash of AD&D with zero added value and frankly no more strategy and no improvement on the play style. At least 3e, 4e and 5e tried really to change the game, and each contributed something that lasted, by I really struggle to remember any lasting contribution from 2e that made it in the later editions, except for the infamously unbalanced splat books that needed 3e to become usable.

I'm sure your players are fantastic tacticians, but I'd really like to see them trying the original Ravenloft with AD&D rules played by a DM who just applies the module. But I would settle for you really reading the posts before answering them in this way.
 

Remove ads

Top