T’zuma
Human, 12th –Level Ranger
Medium Humanoid (Human)
Hit Dice: 12d8+24 (0 hp)
Initiative: +3
Speed: 30 ft. (6 squares)
Armor Class: 18 (+3 Dex, +4 Magic Studded Leather, +1 nat, armor), touch 13, flat-footed 15
Base Attack/Grapple: +12/+7/+2 G: +13
Attack: +17/+12/+7 melee (1d6+3/20) or +15/+10/+5 ranged (1d6/19–20)
Two Weapon Attack: Right Hand: +13/+8/+3, (1d6+3/20) Off Hand: +12/+6/-4 melee (1d6+2/20)
Space/Reach: 5 ft./5 ft.
Special Attacks: Human traits
Special Qualities: Human traits
Saves: Fort +12, Ref +13, Will +7
Abilities: Str 13, Dex 17, Con 14, Int 13, Wis 13(15), Cha 13
Skills: Hide +18, Listen +16, Move Silently +18, Search +1, Spot +16, Knowledge Nature +18, Survival +18, Craft Leather +16, and Knowledge Geography +16.
Feats: Weapon Finesse, Power Attack, Cleave, Combat Reflexes, Dodge, Mobility.
Class Traits: 1st favored enemy (Animal), Track, wild empathy, Combat style (Two Weapon), Endurance, Animal companion, 2nd favored enemy (Magical beast), Improved combat style (Two Weapon), Woodland stride, Swift tracker, Evasion, 3rd favored enemy (Humanoid: reptilian), Combat style mastery (Two Weapon)
Alignment: Neutral Good
Human Traits (Ex): Humans possess the following racial traits.
—A human’s base land speed is 30 feet.
— +1 skill point per level (+4 at 1st level)
— +1 Feat at 1st level
—Automatic Languages: Common. Bonus Languages: Any.
—Favored Class: Any.
Equipment:
Leopard skin books (boots of striding and springing) [5,500]
+2 Studded Leather armor [4,175]
+1 sickle of spell storing [8306] used off hand.
+2 sickle of thundering [18,306]
Mantle of Quatal feathers (+2 cloak of protection) [4,000]
Greater Shaman’s Bag (Tan bag of tricks) [6,300]
Sack of the great hunter (bag of holding 4) [10,000]
Blindfold of the Jaguar (goggles of night) [12,000]
Bone nose ring (as necklace of natural armor +1. takes up the neck slot) [4,000]
Snake skin Headband (+2 wisdom) [4,000]
Gloves of the Monkey (gloves of swimming and climbing) [6,250]
Total cost: 82,749 gp. (Left to spend=5,251)