Experience II OOC Thread

Complete Arcane looks pretty solid (similar to CW, CD, obviously, with lots of rules stuff). A lot of old 3.0 stuff has been updated (feats and PrC, plus some spells, like Ghostform ;)), some imported from the MiniHB and some is new, like the Warlock (a caster with no spells, but spell-like abilities, which can be used at will) and Warmage (Evocation superspecialist) base classes.

Greater Blink is the same as Improved Blink (if you have a book where that one is in, i.e. Unapproachable East).

It's basically just the same as Blink, but you have some control over the randomness during your own turn, meaning...

- you have no miss chance
- you can make a special ready action to blink to avoid an attack
- you can move ethereally without the chance to materialize and take damage, but you have to end your move in a free place

Otherwise it's exactly like Blink.

Hope that's ok with you, I just tend to update everything as soon as a revised version or errata is out and Ghostform is out of reach now. :)

Bye
Thanee
 

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Since Ferrix hasn't said anything since the initial post of interest, I think we still have a slot open. Unfortunately, that particular character concept doesn't really suit the campaign for a number of reasons. A) The party is already quite caster-heavy. B) The area you're going to has next to no cross-cultural contact; half-elves are about as rare there as they are in Manhattan. C) The area you're going would never have evolved an organization of arcanists dealing with nature in that fashion; the worldview prohibits it.
 

Paxus Asclepius said:
Since Ferrix hasn't said anything since the initial post of interest, I think we still have a slot open. Unfortunately, that particular character concept doesn't really suit the campaign for a number of reasons. A) The party is already quite caster-heavy. B) The area you're going to has next to no cross-cultural contact; half-elves are about as rare there as they are in Manhattan. C) The area you're going would never have evolved an organization of arcanists dealing with nature in that fashion; the worldview prohibits it.
OK... How would a human Paladin work?
 

Human is fine; paladins are mighty thin on the ground. It might be better if you gave me an address I could email details to; it'd go faster than a trial-and-error process.
 

Thanee said:
Rana has enough Concentration, just throw up the Death Ward now that she definitely knows about the level drain. :)

BTW, with spell slots being available, Rana should have Superior Resistance, Magic Vestment and Greater Magic Weapon up 24/7 using Extend Spell before going to sleep (that's why she has that feat (and for those nice extended Vigors) ;)).

Bye
Thanee

Ahh, didnt realize they were those kind of spells. Ok, now that is her policy. (Paxus, would you mind overly much updatin that into reality...Thanee basically made the character and I guess there was a miscommunication with me about that particular method.

Ranas next action is to cast Death Ward on the defensive.
 

Besides, if Rana has slots in abundance (didn't use many during the day), she can easily cast some of those 24h spells on others, too. Maybe you can keep that in mind, as it certainly changes from day to day and should be announced in the evening hours before going to sleep. ;)

Bye
Thanee
 


Hi folks. I will be away for some days. I’m sure back on Friday. I don’t think Guasho is getting in the story by then, but you never know. Wish me luck I’m taking a exam that I have studied for the last 5 months, exclusively.

*crosses fingers and makes some coffee*
 

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