Dragonbait
Explorer
Brimshack said:I also think that the question of an overpowered DMPC(orNPC) depends a little on how much it's used... I recall a few times being quite relieved to find that a certain powerful NPC was going to help us in a tough situation, only to be disgusted x number of games later when the NPC was still with us and still central to resolution of every problem.
Great point.
Lanefan said:c) give it the same chance of dying or failing as a PC has. This is important. The NPC can't get preferential treatment, nor can it be always asked to "take one for the team" (though the players always like it when by random roll it's the NPC who gets squashed by the falling rock...)![]()
Sometimes you just have to lie and say that your DMNPC failed on a roll just to make the PCs feel better.
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