Raven Crowking
First Post
The point about Vulcan was not made in response to a particular question.
Just scoring points, then?
The point about Vulcan was not made in response to a particular question.
Bullywugs are awesome.
You're learning the wrong lesson from your experience if, in your experience foo doesn't work, you claim that it cannot work ever for anyone.
Let me spin it around RC.
I could make the following claim:
- Sandbox games cannot work. I've never seen a successful sandbox game in play as either a DM or a player. They ultimately become aimless, pointless, meaningless jumbles of conflicting goals and will always die, not with a bang, but with a whimper as players and DM lose interest.
Does that mean that I'm right? After all, this is my experience. I've never seen a successful sandbox game based on how you describe a sandbox. Should I learn from my experience and refuse to accept anyone's claims that a sandbox is different?
But, RC, you have flatly stated that fudging cannot work. That in every game, if the DM fudges, the players will be unhappy and the game will fall apart.
I think you should go back and read what I said, not what someone else said I said.
(I even said that I specifically believe that fudging does work in Piratecat's game -- that I specifically believe that he is an exception.)
RC
- The absense of rules = rules light.
RC, I'm not going to go back and swim in that morass of a thread just to find the multiple quotes where you flatly state that fudging is always bad.
If you had said that you thought fudging was usually bad, but maybe it works for some people, do you really think we'd have not one but now two threads dozens of pages long devoted to arguing this?
And, again, please note the IMHO. I am not claiming that what I view as a quality of poor GMing is the same as what you do. You may love and admire qualities that I believe belong to poor GMing. I am not arguing what your opinion is; I am stating what mine is. That is another strawman that I will not follow up on any more.
It is not my opinion that "fudging cannot work. That in every game, if the DM fudges, the players will be unhappy and the game will fall apart." (as you characterized it.)
It is my opinion that "fudging is a generally bad decision. If the DM fudges, the players are almost certain to discover it, which will lead to the game being less than what it could be. If the DM is capable of resisting the urge to fudge -- especially if he can do so because he has elminated the urge through better prepwork -- the game will almost always be better. There is a set of people to whom this does not apply, but IME it is a vanishingly small set, and if you tell me that you are one of them, I am not likely to accept that as plausible without some evidence that it is so." (I went on to say that I do accept that Piratecat was a member of that vanishingly small set.)
There is a difference.