I started my campaign with a few built in secrets.
Some that the players will never know about, and some that they might encounter or read.
In a journal that I hand written (it was a prop) of a sane wizard that slowly grew mad and proclaims himself as vecna.
I've written a few visions, or signs that may or may not be picked up.
One is " There are twins, born and unborn locked within an eternal womb"
That is a big campaign secret and actually deals with magic, life, gravity, etc. hehe Not going to go into it, but it was fun to see ONE person wondering about it.
Some that the players will never know about, and some that they might encounter or read.
In a journal that I hand written (it was a prop) of a sane wizard that slowly grew mad and proclaims himself as vecna.
I've written a few visions, or signs that may or may not be picked up.
One is " There are twins, born and unborn locked within an eternal womb"
That is a big campaign secret and actually deals with magic, life, gravity, etc. hehe Not going to go into it, but it was fun to see ONE person wondering about it.