Jürgen Hubert
First Post
I have nothing against very fantastic elements in settings, even against extremely fantastic elements.
However, there should be a point to them, and they must make sense within the context of the setting.
I mean, if you bring in (for example) a Young Half-Fiendish Silver Dragon as a random encounter, it's not a "fantastic element", it's just another freakish critter the PCs kill on their way to the next level. But if you work in some backstory - if you drop hints on just how such a being came into existence - and if you carefully stage the encounter to heighten the tension and make the PCs both intrigued and unsure of what is going on...
... then you can make it as fantastic as it ought to be.
But you have to work for it.
To sum it up, I can deal with pretty much any level of the fantastic in fantasy settings. But the creator of the setting has to work hard to make them fit in thematically - or otherwise they will just seem random.
However, there should be a point to them, and they must make sense within the context of the setting.
I mean, if you bring in (for example) a Young Half-Fiendish Silver Dragon as a random encounter, it's not a "fantastic element", it's just another freakish critter the PCs kill on their way to the next level. But if you work in some backstory - if you drop hints on just how such a being came into existence - and if you carefully stage the encounter to heighten the tension and make the PCs both intrigued and unsure of what is going on...
... then you can make it as fantastic as it ought to be.
But you have to work for it.
To sum it up, I can deal with pretty much any level of the fantastic in fantasy settings. But the creator of the setting has to work hard to make them fit in thematically - or otherwise they will just seem random.