JohnSnow said:I'm talking about the fact that the "game elements" of D&D are almost all about managing magical resources. That doesn't HAVE to be the case. It always has been, but that's no reason, in and of itself, for why that should continue. Fighter characters should have more rules-based options in combat than just "I whack him."
You know d00d, you don't actually have to play D&D.