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Fantasy Concepts: An OGL Fantasy Saga Project

Current Status: 09/18/2007

Good Afternoon, All:

For those interested in where we stand right now, I've finished another section of the rules, and am ready to move on to another one. The first draft of Combat is done. I'm going to hit Environments and Hazards and then move over to feats.

  • Character Creation - General: Section completed!
  • Character Races: BFGEditor is nearing completion
  • Class-based Talent Paths: Some initial work has been done
  • Feats: Some initial work has been done
  • Equipment: Some initial work has been done
  • Combat: Section completed!
  • Environment & Hazards: Some initial work has been done
  • Magic System: Some initial work has been done
  • Conversion Notes - Prestige Classes: Not yet begun.
  • Conversion Notes - Spells: Not yet begun.
  • Conversion Notes - Monsters: Some initial work has been done

Hope This Helps,
Flynn
 

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Current Status: 09/21/07

Good Morning Once Again:

I've finished yet another section of the rules, and am ready to move on to another one. Environments and Hazards is done. Now it's time to move on to Feats.

  • Character Creation - General: Section completed!
  • Character Races: BFGEditor is nearing completion
  • Class-based Talent Paths: Some initial work has been done
  • Feats: Some initial work has been done
  • Equipment: Some initial work has been done
  • Combat: Section completed!
  • Environment & Hazards: Section completed!
  • Magic System: Some initial work has been done
  • Conversion Notes - Prestige Classes: Not yet begun.
  • Conversion Notes - Spells: Not yet begun.
  • Conversion Notes - Monsters: Some initial work has been done

With Regards,
Flynn
 
Last edited:


Unusual Background feat?

Out of curiosity, what do you think about the following feat?

Unusual Background
You have an unusual character background.
Prerequisites: GM approval
Benefit: You have an unusual background that allows you to pursue a talent path not normally allowed to your class. You must specify the specific talent path at the time you select this feat. This talent path is always open to you when you are allowed to select talents.
Special: You may select this feat multiple times, again with the GM’s approval. Each time you select this feat, it applies to another talent path not normally allowed to your class.

It was a wild and crazy thought, and before I included it in the Feats draft document, I wanted to see what your thoughts were on it.

With Regards,
Flynn
 

Weapon Proficiency feat?

Good Morning, All:

I would like to suggest the following Weapon Proficiency feat write-up to capture the use of Simple, Martial and Exotic weapons as seems to be the desired concensus here. It definitely captures the flavor of the Saga approach, while maintaining the Simple/Martial/Exotic distinctions that we have agreed to implement.

Weapon Proficiency
You understand how to use a particular type of weapon in combat.
Benefit: You may choose simple weapons, martial weapons, or a specific exotic weapon. You are considered proficient with all weapons of the select type. You make attack rolls with the selected weapon normally.
Normal: When using a weapon with which you are not proficient, you take a -4 penalty on attack rolls.
Special: You may not be proficient in martial weapons unless you are already proficient in simple weapons. You may not be proficient in an exotic weapon unless you are already proficient in martial weapons.

With Regards,
Flynn
 

Current Status: 09/24/07

Good Morning Yet Again:

Okay, I've finished the Feats chapter draft, aside from the feedback on the two feats I've posted above, and am now ready to move on. I think my next section will be Equipment.

  • Character Creation - General: Section completed!
  • Character Races: BFGEditor is nearing completion
  • Class-based Talent Paths: Some initial work has been done
  • Feats: Section completed!
  • Equipment: Some initial work has been done
  • Combat: Section completed!
  • Environment & Hazards: Section completed!
  • Magic System: Some initial work has been done
  • Conversion Notes - Prestige Classes: Not yet begun.
  • Conversion Notes - Spells: Not yet begun.
  • Conversion Notes - Monsters: Some initial work has been done

With Regards,
Flynn
 

Equipment's Done!

Good Afternoon:

Okay, I've finished the Equipment chapter draft sooner than I thought I would. I think my next section will be Conversion Notes - Monsters. BFGEditor has a heavy investment in the Races, the Talent Paths, and Magic, so I'm waiting for him to become available again before working on those.

  • Character Creation - General: Section completed!
  • Character Races: BFGEditor is nearing completion
  • Class-based Talent Paths: Some initial work has been done
  • Feats: Section completed!
  • Equipment: Section completed!
  • Combat: Section completed!
  • Environment & Hazards: Section completed!
  • Magic System: Some initial work has been done
  • Conversion Notes - Prestige Classes: Not yet begun.
  • Conversion Notes - Spells: Not yet begun.
  • Conversion Notes - Monsters: Some initial work has been done

With Regards,
Flynn
 

Spirit vs. Use

Flynn said:
Out of curiosity, what do you think about the following feat?



It was a wild and crazy thought, and before I included it in the Feats draft document, I wanted to see what your thoughts were on it.

With Regards,
Flynn

I like the feat in the spirit of what it is should be for. I think that power gamers will look to use it to break the rules or bend them.

Regards
 

Flynn said:
Good Morning, All:

I would like to suggest the following Weapon Proficiency feat write-up to capture the use of Simple, Martial and Exotic weapons as seems to be the desired concensus here. It definitely captures the flavor of the Saga approach, while maintaining the Simple/Martial/Exotic distinctions that we have agreed to implement.



With Regards,
Flynn

Looks good. Very straight forward and easy.

Regards
 

Needing some input, please...

Good Afternoon, All:

I would like some input on how to address the following special abilities under Saga. I just don't remember if these are covered in SWSE, and so I may have to consider alternative approaches (or just leave them as they stand). Please share your thoughts on the following in a Fantasy Saga system:

Energy Drain and Negative Levels

Fear

Gaze Attacks

Level Loss

Paralysis

Spell Resistance

Thanks In Advance,
Flynn
 

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