Greetings All,
I'm in the process of creating a campaign world and I'm searching eagerly for creative ideas for races or racial traits with a STRONG bent towards role-playing opportunites (as opposed to stats or "effectiveness").
There's the general pitch. Specifics follow.
If anyone can point out a book, a link, or even just type a great catalyst WORD that leads my mind in new directions it'd be much appreciated. The world will be generally fantasy with some very low-end technology available. Probably some magic-based guns, robots/golems, and a cantrip-quality machine or two (like a calculator or a watch). Any ideas could easily ignore the technology aspect and just go classic fantasy and that would be fine.
I'm a game retailer so I have access to most books available both past and present. I'm already using and loving FFG's Mythic Races which has given me a couple races. What a great book!
As I said above, I'm really looking for role-playing hooks built right into the race. Things I've already seen that got me going are: The new Dragon magazine's presentation of Dark Sun Dwarves as having "focus". Focus being the one thing (specifically mentioned by the player) that the dwarf is working towards at the moment. I like the idea of Nazi Elves. I like the Mythic Races version of Faeries which can fly but are so tiny that it is of limited use. I also like the way the Faeries have a few innate spell-like abilities but using them outlines them in faerie fire. I like the Mythic Races Eleti (basically an undead race) and toy with having them be the "hated race of the moment" just as throughout real life human history we have certainly treated certain sub-groups of humanity with contempt. I'm toying with having a mechanical race that may need batteries. Someone mentioned an idea from the Warcraft RPG that includes magic-addicted elves. Addictions are cool.
Make sense? New races or old is fine. Heck, giving me a new angle on HUMANS would be wonderful. I'm probably going to have them be fairly new to the world and NOT the majority. That should help a bit.
It's not necessary (but it would be cool) to type out a whole ready-to-go race. Just any direction or motivation would be wonderful. Thanks in advance for any help!
I'm in the process of creating a campaign world and I'm searching eagerly for creative ideas for races or racial traits with a STRONG bent towards role-playing opportunites (as opposed to stats or "effectiveness").
There's the general pitch. Specifics follow.
If anyone can point out a book, a link, or even just type a great catalyst WORD that leads my mind in new directions it'd be much appreciated. The world will be generally fantasy with some very low-end technology available. Probably some magic-based guns, robots/golems, and a cantrip-quality machine or two (like a calculator or a watch). Any ideas could easily ignore the technology aspect and just go classic fantasy and that would be fine.
I'm a game retailer so I have access to most books available both past and present. I'm already using and loving FFG's Mythic Races which has given me a couple races. What a great book!
As I said above, I'm really looking for role-playing hooks built right into the race. Things I've already seen that got me going are: The new Dragon magazine's presentation of Dark Sun Dwarves as having "focus". Focus being the one thing (specifically mentioned by the player) that the dwarf is working towards at the moment. I like the idea of Nazi Elves. I like the Mythic Races version of Faeries which can fly but are so tiny that it is of limited use. I also like the way the Faeries have a few innate spell-like abilities but using them outlines them in faerie fire. I like the Mythic Races Eleti (basically an undead race) and toy with having them be the "hated race of the moment" just as throughout real life human history we have certainly treated certain sub-groups of humanity with contempt. I'm toying with having a mechanical race that may need batteries. Someone mentioned an idea from the Warcraft RPG that includes magic-addicted elves. Addictions are cool.
Make sense? New races or old is fine. Heck, giving me a new angle on HUMANS would be wonderful. I'm probably going to have them be fairly new to the world and NOT the majority. That should help a bit.
It's not necessary (but it would be cool) to type out a whole ready-to-go race. Just any direction or motivation would be wonderful. Thanks in advance for any help!
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