Fantasy Racial Statistics Poll

Which Option Best Describes Your Party?

  • A Good Balance of Every Core Race

    Votes: 26 9.5%
  • A Good Balance of Every Core Race + One Monster Player Character

    Votes: 19 7.0%
  • A Good Balance of Every Core Race + A Few Monster Player Characters

    Votes: 19 7.0%
  • A Good Balance of Humans, Elves, Half-Elves, & Dwarves

    Votes: 19 7.0%
  • All or Mostly Dwarves

    Votes: 1 0.4%
  • All or Mostly Elves and/or Half-Elves

    Votes: 5 1.8%
  • All or Mostly Gnomes

    Votes: 3 1.1%
  • All or Mostly Half-Orcs

    Votes: 1 0.4%
  • All or Mostly Halflings

    Votes: 4 1.5%
  • All or Mostly Humans

    Votes: 74 27.1%
  • All or Mostly Monster Player Characters

    Votes: 5 1.8%
  • Mostly Humans & Other

    Votes: 40 14.7%
  • Mostly Humans & Half-Orcs

    Votes: 2 0.7%
  • Mostly Humans & Elves or Half-Elves

    Votes: 36 13.2%
  • Mostly Humans & Dwarves

    Votes: 11 4.0%
  • Mostly Elves or Half-Elves & Other

    Votes: 3 1.1%
  • Mostly Elves or Half-Elves & Half-Orcs

    Votes: 0 0.0%
  • Mostly Elves or Half-Elves & Dwarves

    Votes: 4 1.5%
  • Mostly Dwarves & Half-Orcs

    Votes: 0 0.0%
  • Mostly Dwarves & Other

    Votes: 1 0.4%

My current game is humans and half-elves, because the characters are ported from a homebrew where there were no gnomes or halflings, and dwarves had been all but wiped out by the drow.

If I started a new game, I'd allow whatever, but I suspect I'd end up with roughly the same mix based on the tastes of the players.

-The Gneech :cool:
 

log in or register to remove this ad


In the game that I DM, all four PCs are now Human. We had an Elf, but his player moved to California. We briefly had a Dwarf, but he died.

-- N
 

In the game we're about to start we have a Half Orc Barbarian, a Halfling Rogue, a Human Monk and various cameo apperances of a Water Gensai Sorcerer.
 

My current face-to-face game has 3 humans and 3 elves in the main group. Another human appears with us when her player can make it, and a player who left a long time ago had a dwarf in the game. One cohort was a dwarf as well.

My PbeM game is 5 humans, 1 gnome, 1 half-elf, and 1 elf.

Looking back, that's generally how things have split through the years, although the rise of humans didn't really come about until third edition.
 

I strongly encouraged humans in my current game (games that lack humans or are balanced in favor of other races somehow seem less heroic to me *shrug*), so that's mostly what I got. It's
  • 3 Humans
  • 1 Elf
  • 1 Gnome
Just goes to show that you'd better be careful what you ask for. I'd hoped to see 2 Humans; an Elf; and two of Dwarf, Hobgoblin, and Troll. The latter two are pretty much completely rewritten. I could have done without a gnome, as I only threw the option in at the last minute because I realized that I'd eliminated all the size Small PC races from my setting. I was intending to have a fairly good plot hook for a Troll and an option for either Dwarf or Hobgoblin.
 
Last edited:

In the game I am playing in, our party is entirely dwarves with a few Human NPCs and retainers, and a "savage" human guide...


The game I DM in is mostly humans and elves. We had a gnome, for a while... That went badly.


jtb
 

In my last campaign we had 6 humans most of the time. Occasionally we had a half-elf, once a halfling, but for the most part humans.

My players liked the "openness" of humans -- choose an extra feat, take the extra skill points; non-humans, they felt, were more curtailed. Fun, but curtailed.
 

Races

In my campaign the kingdome....er I mean principality that they are in is about 90% to 98% human and unlike in most other campaigns there is racism. The church just recently changed it's doctrine as to if non-humans have souls and go to heaven. According to the Church of Light (the campaign setting official religon of the principality), they do but they don't get to go the heaven that humans do ever. Think of the humans of this land as on the verge of being an oppressive gov't in the way that the "Old Republic" becomes the "Empire" like in Star Wars. Humans are most common, then Halflings and Half races being third.

I have more details but I reserve it for my players when they come to game since there is SOOOO much background/world building I have done.

AriesOmega
 

My current Dragonlance campaign (playing through the Key of Destiny) has a party with the following racial demographics:

4 humans
1 Silvanesti elf
1 afflicted half-kender
1 half-janni

Cheers,
Cam
 

Remove ads

Top