Looks like I'm late to the party, but yeah, sad times. Mike and I got hired at the same time (back in... what... 2003? Sheesh) and ever since we've had this weird light and dark, twins thing going. Same job, same say, same seniority (although he'll outright LIE and say he got there first), even the same first WotC book. It's gonna be weird working on different projects now. Hope you all didn't want any leavening agents in your
Pathfinder.
In-house work related stuff aside, the things I'm proudest of in the last four years of
Dragon: Getting the maggot golem back in the game (#339), netting the office a Lovesac and 8 feet of Master Maze thanks to First Watch, getting that awesome screen shot from the Apple 2E version of the Black Cauldron into Novel Approach (#340), The Ecology of the Spell Weaver (Thanks Tito!; #338), getting to be the Editor-in-Chief on the
Dragon Presents Monster Ecologies book and putting together that index of all the ecologies ever, working with and getting to meet China Mieville thanks to issue #352, adding a sidebar on the Serpent and Eli Cromlich to "Core Beliefs: Vecna" (Thanks Sean!; #348), getting Lord Soth on the cover of #351, having the last thing I ever added to an issue of
Dragon be the return of stats for Strahd's Skeletal Steed and the last thing I ever edited for it being the history of Strahd Von Zarovich (a great end in my book; #359), and a ton of things I'm sure I'm forgetting and will regret not mentioning later. I'd thank a lot of specific people, but we actually take up a bit of room in #359's editorial to gush.
Thanks for all the good times
Dragon, you'll be sorely missed. I hope it's cool being a cyborg.
But—not to be too much of a shill—with the end of the last thing it's on to the next thing and speaking as a member of the completely unbiased editorial staff,
Pathfinder vol #1 looks fetching amazing!
Shemeska said:
And as a very humble aside, thank you for letting me grace the pages of them both before the end.
Completely our pleasure man. And by the by, we'll be in touch.