I permit a trade in of
half of the character's base skill points at each level for an additional feat. (Certain feats I exclude - like the one that gives you 5 skill points, and only permit them at the normal 3 levels.) The trade in I think is balanced in terms of different classes - it costs a fighter 1 pt, and a rogue 4 for instance. For overall game balance I'm careful about prerequisites - esp those for Prestige Classes. I often add skill prerequisites for them and I utilize skills in game a lot. Ultimately the character has to consider their choices carefully.
half of the character's base skill points at each level for an additional feat. (Certain feats I exclude - like the one that gives you 5 skill points, and only permit them at the normal 3 levels.) The trade in I think is balanced in terms of different classes - it costs a fighter 1 pt, and a rogue 4 for instance. For overall game balance I'm careful about prerequisites - esp those for Prestige Classes. I often add skill prerequisites for them and I utilize skills in game a lot. Ultimately the character has to consider their choices carefully.