Quickleaf
Legend
Here's my rough build for a faun PC race for my campaign. Any comments?
FAUN
Demure enticing guides to the Feywild with a passion for life.
RACIAL TRAITS
Average Height: 5’6” – 5’10”
Average Weight: 130 – 190 lb.
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Ability Scores: +2 Dexterity, +2 Charisma
Size: Medium
Speed: 6 squares
Vision: Low-light
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Languages: Common, Sylvan
Skill Bonuses: +2 Bluff, +2 Nature
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Faun’s Cunning: Gain +5 save against thunder and music-based attacks.
Fey Sense: Detect other Fey creatures or paths to the Feywild within 10 squares.
Fey Origin: Considered a Fey creature.
Revelry’s Muse: Grant one ally an extra action point upon attaining a milestone, but at any subsequent milestone thereafter you may take the ally’s bonus action point as your own.
Lure (Faun Racial Power)
You lure an enemy into a dangerous situation.
Encounter * Charm
Minor Action, Ranged 10
Target: One creature within range
Effect: Pull target 1 square; save ends.
Sustain Minor: You can sustain this power until the creature makes its save.
Fauns gave up their immortality for the love of human beings, and they revel in their mortal lives, composing ballads, seducing mortals, roving the wilds chasing nymphs, and swapping tall tales over honeymead. Their true homeland is the Feywild, but since it is exceedingly dangerous for them to return, they enjoy the company of other woodland creatures like elves and gnomes. Timid creatures, fauns are used to sleeping beneath the moon and are hesitant around talkative mortals or when in bustling cities.
FAUN
Demure enticing guides to the Feywild with a passion for life.
RACIAL TRAITS
Average Height: 5’6” – 5’10”
Average Weight: 130 – 190 lb.
____________________________________________
Ability Scores: +2 Dexterity, +2 Charisma
Size: Medium
Speed: 6 squares
Vision: Low-light
____________________________________________
Languages: Common, Sylvan
Skill Bonuses: +2 Bluff, +2 Nature
____________________________________________
Faun’s Cunning: Gain +5 save against thunder and music-based attacks.
Fey Sense: Detect other Fey creatures or paths to the Feywild within 10 squares.
Fey Origin: Considered a Fey creature.
Revelry’s Muse: Grant one ally an extra action point upon attaining a milestone, but at any subsequent milestone thereafter you may take the ally’s bonus action point as your own.
Lure (Faun Racial Power)
You lure an enemy into a dangerous situation.
Encounter * Charm
Minor Action, Ranged 10
Target: One creature within range
Effect: Pull target 1 square; save ends.
Sustain Minor: You can sustain this power until the creature makes its save.
Fauns gave up their immortality for the love of human beings, and they revel in their mortal lives, composing ballads, seducing mortals, roving the wilds chasing nymphs, and swapping tall tales over honeymead. Their true homeland is the Feywild, but since it is exceedingly dangerous for them to return, they enjoy the company of other woodland creatures like elves and gnomes. Timid creatures, fauns are used to sleeping beneath the moon and are hesitant around talkative mortals or when in bustling cities.
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